On Fri, Mar 21, 2014 at 11:06 AM, Jeffrey Dates <jda...@kungfukoi.com>wrote:

> I think it would be an amusing exercise to do a comparison of technique
> and workflow for these projects.   What would it take to do the SAME effect
> in Maya!?
>
> Side by side.  It would show how one framework is capable of so much more
> than 'just particles'.   Maya will have to tap every corner of it's toolset
> to achieve the same effects..  If it even can in all cases.
>

And many of these were done by artists who would never think of themselves
as TDs or even script writers -- certainly any Maya solutions to most of
these challenges would require scripting ability at a minimum, and probably
a significant amount of work by bona fide TDs, possibly hard-coding nodes.



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