On Fri, Mar 21, 2014 at 11:06 AM, Jeffrey Dates <jda...@kungfukoi.com>wrote:
> I think it would be an amusing exercise to do a comparison of technique > and workflow for these projects. What would it take to do the SAME effect > in Maya!? > > Side by side. It would show how one framework is capable of so much more > than 'just particles'. Maya will have to tap every corner of it's toolset > to achieve the same effects.. If it even can in all cases. > And many of these were done by artists who would never think of themselves as TDs or even script writers -- certainly any Maya solutions to most of these challenges would require scripting ability at a minimum, and probably a significant amount of work by bona fide TDs, possibly hard-coding nodes. > >