These are actually particle tests but I thought looked interesting as experiments
On 21 March 2014 14:25, Emilio Hernandez <[email protected]> wrote: > Another one > > https://vimeo.com/83324855 > > ------------------------------------------------------- > Emilio Hernández VFX & 3D animation. > > > 2014-03-21 7:44 GMT-06:00 Ilija Brunck <[email protected]>: > > Hello everybody, >> >> first of all, we are sorry about the absence in the last weeks. We've >> been super busy and it was hard to even find time to read through all the >> things going on here. >> >> So maybe this is also a good time for a first general comment on the >> whole (quite sad) situation: >> We as a studio will for sure keep using Softimage over the coming years >> and not switch to another package. Besides all the sadness about the death >> of Softimage we see something good in the whole situation. We are quite >> sure all this creates lots of potential for innovation and that something >> great will come out of this. >> For us at the moment we are super happy with our pipeline and see little >> need for change. We'll carefully watch everything that's happening and will >> try to play a part in the development of the better things to come. >> >> So, to comment on Projects done with ICE: Basically I can say we use it >> heavily in every project we are doing and I can without doubt say that we >> could not produce the work we do without ICE. Here's a couple of examples: >> >> http://www.polynoid.tv/loom/ >> - All the spiderweb, the whole second abstract part of the film, fur and >> much more >> >> http://www.polynoid.tv/infiniti-blue-essence/ >> - all ICE besides the car >> >> http://www.polynoid.tv/mtv-ema-2011/ >> - effects, crowds, geometry distribution/creation, animation >> >> http://www.polynoid.tv/lenovo-thinkpad/ >> - the carbon >> >> http://www.polynoid.tv/fud/ >> - all ice.snow stuff, all cortana elements and much more >> >> http://www.polynoid.tv/mtv-idol/ >> - crowds / effects >> >> http://www.woodblock.tv/project/crime-investigation-ice/ >> - animation / effects >> >> http://www.woodblock.tv/project/dragon-eternity/ >> - crowds / effects / animation >> >> As I said, for us it's an absolutely necessary tool in our pipeline and >> we can not imagine going back to a pre ICE world. >> >> >> All the best from Berlin, >> Ilija >> >> >> >> >> On Fri, Mar 21, 2014 at 2:19 PM, Morten Bartholdy >> <[email protected]>wrote: >> >>> I think the Polynoid guys are too busy to post, but big parts of >>> their work is heavily ICE driven. I mention them spefically because they >>> were so kind to give me access to a strand setup they used for this: >>> >>> >>> >>> http://www.polynoid.tv/infiniti-blue-essence/ >>> >>> >>> I used it for creating similar flowy glowing energy streaks for a >>> logo animation, which I can't show here as it is not released yet, but I >>> talked to some Maya people here who said they had no idea how to do >>> something like that and it would probably require a very skilled >>> scripter/coder for Maya :) >>> >>> >>> >>> >>> >>> Morten >>> >>> >>> >>> >>> >>> >>> >>> >> >> >> >> -- >> Ilija Brunck >> >> +573183232393 >> +491773402874 >> [email protected] >> www.polynoid.tv >> >> > -- Chris Marshall Mint Motion Limited 029 20 37 27 57 07730 533 115 www.mintmotion.co.uk

