For those interested I just want to inform that UE4 has a pretty neat node
based logic editor ( widely improved from previous version ) which is quite
similar to ICE in terms of what could be done, since almost all the data
can be accessed and manipulated ( source of the engine is included in the
19$ subscription )
Cryengine has it as well, but as far as I can see in UE4 you can access
everything, or script your own using C++

Blueprints 
tutorials<https://www.youtube.com/playlist?list=PLZlv_N0_O1gaG5BW72It4chjhypxIO9ZB>


2014-03-21 17:09 GMT+01:00 Christoph Muetze <c...@glarestudios.de>:

> we use real-time engines exclusively for all our work ranging from
> broadcast to events...
>
> Most of our stuff is under NDA, so we can't show that much, but a few
> demos/projects are online @ http://www.glare-productions.com (shameless
> plug)
>
> Cheers!
> Chris
>
>
> On 21/03/14 16:39, Ben Houston wrote:
>
>> People are using real-time engines for kid tv shows already.  Can not
>> remember the name off the top of my head but it is happening...  Low
>> budget, lots of repeated content, and not super discerning customers
>> in that area so I guess it works well.
>> -ben
>>
>> On Fri, Mar 21, 2014 at 11:21 AM, Sebastien Sterling
>> <sebastien.sterl...@gmail.com> wrote:
>>
>>> Has anone ever heard of a game engine being used in a tv commercial ?
>>>
>>

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