For those interested I just want to inform that UE4 has a pretty neat node based logic editor ( widely improved from previous version ) which is quite similar to ICE in terms of what could be done, since almost all the data can be accessed and manipulated ( source of the engine is included in the 19$ subscription ) Cryengine has it as well, but as far as I can see in UE4 you can access everything, or script your own using C++
Blueprints tutorials<https://www.youtube.com/playlist?list=PLZlv_N0_O1gaG5BW72It4chjhypxIO9ZB> 2014-03-21 17:09 GMT+01:00 Christoph Muetze <c...@glarestudios.de>: > we use real-time engines exclusively for all our work ranging from > broadcast to events... > > Most of our stuff is under NDA, so we can't show that much, but a few > demos/projects are online @ http://www.glare-productions.com (shameless > plug) > > Cheers! > Chris > > > On 21/03/14 16:39, Ben Houston wrote: > >> People are using real-time engines for kid tv shows already. Can not >> remember the name off the top of my head but it is happening... Low >> budget, lots of repeated content, and not super discerning customers >> in that area so I guess it works well. >> -ben >> >> On Fri, Mar 21, 2014 at 11:21 AM, Sebastien Sterling >> <sebastien.sterl...@gmail.com> wrote: >> >>> Has anone ever heard of a game engine being used in a tv commercial ? >>> >>