+1 Dan!

...and remember that Qatar job we did, where you populated the whole
Stadium surrounding with Lights, Scaffolding, Structures, etc with ICE?
;-)





On Fri, Mar 21, 2014 at 4:28 PM, Dan Yargici <[email protected]> wrote:

> Can I suggest again that we keep this thread for it's intended purpose and
> not turn it into a discussion...
>
> DAN
>
>
> On Fri, Mar 21, 2014 at 6:24 PM, Stephen Davidson 
> <[email protected]>wrote:
>
>> I have to ask.... Are you saying that AD doesn't know the value of ICE
>> added to Softimage,
>> or they don't know the value of ICE being added to another one of their
>> products?
>>
>> If it is the later, then I would not be interested in helping AD with
>> their product development.
>> They have already said, over and over, that Softimage is EOL. I think we
>> are beating a
>> dead horse. If they don't know the value of what they killed, then so be
>> it.
>>
>>
>>
>> On Fri, Mar 21, 2014 at 7:12 AM, Alastair Hearsum <
>> [email protected]> wrote:
>>
>>>  Folks
>>>
>>> We had a chat with a senior chap at Autodesk. There was hint of surprise
>>> at one use of ICE that I mentioned in passing. I think we over estimate the
>>> understanding of what ICE gets used for and its all pervading usefulness.
>>> I'd like to invite people to share their ice work especially if its more
>>> obscure (without giving away your trade secrets obviously). Here are some
>>> starters for us. Please keep the explanations as short as possible to
>>> attract Autodesk to read them.
>>>
>>> http://www.glassworks.co.uk/video/love
>>> 1) Fine feathers created totally with ice strands
>>> 2) Feather system created in ice
>>> 3) Cats fur : ice strands
>>>
>>> http://www.glassworks.co.uk/video/tadpoles-master
>>> 1) Totally ice strand vegetation
>>> 2) Ice driven water surface
>>> 3) Render tadpoles have ice compound which auomatically detects the shot
>>> number and selects the correct cache
>>>
>>> http://www.glassworks.co.uk/node/3266&search-type=brand&term=g-star
>>> 1) Ice creating the cotton balls unravelling
>>>
>>> http://www.glassworks.co.uk/node/549
>>> 1) Ice crowd
>>>
>>>
>>> http://www.glassworks.co.uk/video/transformation&search-type=brand&term=lg
>>> 1) Object IDs picked up in ice and use to assign materials of
>>> supermarket aisle items
>>>
>>> https://vimeo.com/87096859
>>> Some holes aesthetically
>>> 1) ice rigid body pens transferring their attributes to lagoa ice fluid
>>> melted pens
>>> 2)Ice fracturing bottle
>>>
>>> http://www.glassworks.co.uk/video/strewth&search-type=brand&term=o
>>> 1) Intervened in Momentum ice plugin to extract vectors and modulate them
>>>
>>>
>>> http://www.glassworks.co.uk/video/excess-baggage&search-type=brand&term=benylin
>>> 1) Hair created from scratch in ice strands including clumping
>>>
>>>
>>> http://www.glassworks.co.uk/video/summer-sport-0&search-type=brand&term=freeview
>>> 1) Ice rigid bodies combine with ice syflex and custom hand cooked
>>> verlet for the strings
>>>
>>> And many many more.
>>>
>>>
>>> --
>>>  Alastair Hearsum
>>>  Head of 3d
>>> [image: GLASSWORKS]
>>>  33/34 Great Pulteney Street
>>> London
>>> W1F 9NP
>>> +44 (0)20 7434 1182
>>> glassworks.co.uk <http://www.glassworks.co.uk/>
>>>  Glassworks Terms and Conditions of Sale can be found at
>>> glassworks.co.uk
>>>  (Company registered in England with number 04759979. Registered office
>>> 25 Harley Street, London, W1G 9BR. VAT registration number: 867290000)
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>>
>>
>>
>> --
>>
>> Best Regards,
>> *  Stephen P. Davidson*
>>
>> *(954) 552-7956 <%28954%29%20552-7956>*    [email protected]
>>
>> *Any sufficiently advanced technology is indistinguishable from magic*
>>
>>
>>    - Arthur C. Clarke
>>
>> <http://www.3danimationmagic.com>
>>
>
>

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