When I first heard about ICE I thought it was just for particles, but its speeded up my character rigging workflow massively.
https://vimeo.com/50523730 Video showing a set of shapes automatically connected to face controls, and secondary deformers (dorritos) added, all in ice. (bit older, scuse the capture quality) https://vimeo.com/77202592 Extending and reusing that work for these guys, also all the hair was ice (kristinka). On 21 March 2014 11:23, Oscar Juarez <tridi.animei...@gmail.com> wrote: > It might help with the transition time period with support and bug fixing, > it's a tool that is not available in another Autodesk software, it's a > point for consideration on the transition period. > > > On Fri, Mar 21, 2014 at 12:19 PM, Alastair Hearsum < > hear...@glassworks.co.uk> wrote: > >> The point is to get Autodesk to understand the power and all pervading >> nature of ICE and for that to inform their development of Bifrost >> >> >> >> Alastair Hearsum >> Head of 3d >> [image: GLASSWORKS] >> 33/34 Great Pulteney Street >> London >> W1F 9NP >> +44 (0)20 7434 1182 >> glassworks.co.uk <http://www.glassworks.co.uk/> >> Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk >> (Company registered in England with number 04759979. Registered office >> 25 Harley Street, London, W1G 9BR. VAT registration number: 867290000) >> Please consider the environment before you print this email. >> DISCLAIMER: This e-mail and attachments are strictly privileged, private >> and confidential and are intended solely for the stated recipient(s). Any >> views or opinions presented are solely those of the author and do not >> necessarily represent those of the Company. If you are not the intended >> recipient, be advised that you have received this e-mail in error and that >> any use, dissemination, forwarding, printing, or copying of this e-mail is >> strictly prohibited. If this transmission is received in error please >> kindly return it to the sender and delete this message from your system. >> On 21/03/2014 11:17, olivier jeannel wrote: >> >> What's the point ? Understanding of Ice for Maya ? >> >> Le 21/03/2014 12:12, Alastair Hearsum a écrit : >> >> Folks >> >> We had a chat with a senior chap at Autodesk. There was hint of surprise >> at one use of ICE that I mentioned in passing. I think we over estimate the >> understanding of what ICE gets used for and its all pervading usefulness. >> I'd like to invite people to share their ice work especially if its more >> obscure (without giving away your trade secrets obviously). Here are some >> starters for us. Please keep the explanations as short as possible to >> attract Autodesk to read them. >> >> http://www.glassworks.co.uk/video/love >> 1) Fine feathers created totally with ice strands >> 2) Feather system created in ice >> 3) Cats fur : ice strands >> >> http://www.glassworks.co.uk/video/tadpoles-master >> 1) Totally ice strand vegetation >> 2) Ice driven water surface >> 3) Render tadpoles have ice compound which auomatically detects the shot >> number and selects the correct cache >> >> http://www.glassworks.co.uk/node/3266&search-type=brand&term=g-star >> 1) Ice creating the cotton balls unravelling >> >> http://www.glassworks.co.uk/node/549 >> 1) Ice crowd >> >> http://www.glassworks.co.uk/video/transformation&search-type=brand&term=lg >> 1) Object IDs picked up in ice and use to assign materials of supermarket >> aisle items >> >> https://vimeo.com/87096859 >> Some holes aesthetically >> 1) ice rigid body pens transferring their attributes to lagoa ice fluid >> melted pens >> 2)Ice fracturing bottle >> >> http://www.glassworks.co.uk/video/strewth&search-type=brand&term=o >> 1) Intervened in Momentum ice plugin to extract vectors and modulate them >> >> >> http://www.glassworks.co.uk/video/excess-baggage&search-type=brand&term=benylin >> 1) Hair created from scratch in ice strands including clumping >> >> >> http://www.glassworks.co.uk/video/summer-sport-0&search-type=brand&term=freeview >> 1) Ice rigid bodies combine with ice syflex and custom hand cooked verlet >> for the strings >> >> And many many more. >> >> >> -- >> Alastair Hearsum >> Head of 3d >> [image: GLASSWORKS] >> 33/34 Great Pulteney Street >> London >> W1F 9NP >> +44 (0)20 7434 1182 >> glassworks.co.uk <http://www.glassworks.co.uk/> >> Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk >> (Company registered in England with number 04759979. Registered office >> 25 Harley Street, London, W1G 9BR. VAT registration number: 867290000) >> Please consider the environment before you print this email. >> DISCLAIMER: This e-mail and attachments are strictly privileged, private >> and confidential and are intended solely for the stated recipient(s). Any >> views or opinions presented are solely those of the author and do not >> necessarily represent those of the Company. If you are not the intended >> recipient, be advised that you have received this e-mail in error and that >> any use, dissemination, forwarding, printing, or copying of this e-mail is >> strictly prohibited. If this transmission is received in error please >> kindly return it to the sender and delete this message from your system. >> >> >> >> > -- www.matinai.com