The response of the guys at Redshift is really amazing. They email back with answers or updates constantly.
I really have never seen a more customer oriented bunch of people. The learning curve on the renderer is almost nonexistent, too, in my opinion. It really gives the results you expect very fast. It has an interactive (progressive mode) but I rarely need to use it because it is so fast and because it does what I expect when I hit RENDER. On Sat, Mar 22, 2014 at 4:58 PM, Francisco Criado <[email protected]>wrote: > Agree with Perry, we bought a license of Redshift last week, already > delivered a project, and the next we are working on a project we were > supposed to have a month for delivery and the client's feedback was that he > needed it in two weeks and a half, and we could agree to those terms after > some tests i did on RS to ensure the time for delivery. It has some limits > but nothing. serious compared to what can do, and for sure in some time > learning the new engine will apply for majority of projects. We wil buy > more licenses next week. > Highly recomended! > F. > > > On Saturday, March 22, 2014, Perry Harovas <[email protected]> wrote: > >> Redshift is brilliant, and really a bargain in terms of price. >> It uses GPU, so you have to have a good graphics card, but it >> really works amazingly well. >> >> Delivered 3 projects in it already, one of them was while it was an alpha >> product! >> >> redshift3d.com >> >> >> >> >> >> On Sat, Mar 22, 2014 at 4:42 PM, Nancy Jacobs <[email protected]> wrote: >> >>> Hello, >>> >>> I was beginning to ponder, in another thread, some rendering issues in >>> SI. I've never really liked mental ray, tried to, spent a long time >>> studying it, and could never get the kind of aesthetic I was able to >>> achieve in Lightwave, with the Steve Worley plugin FPrime, or the newer >>> Kray, which was beginning a promising development about when I left. Seems >>> to have taken off now, too. >>> >>> I ported several projects over from Lightwave to XSI some years ago, and >>> tried to reproduce the very nice rendering results I got in Lightwave. >>> Totally different system of course. I figured it was one good approach to >>> learning mental ray. Well, I couldn't get anywhere close, and it was a >>> struggle, and I never really got acceptable results. Every other aspect of >>> the projects went so much better, though, in XSI. And there was animation >>> in XSI I couldn't even begin to do in Lightwave. >>> >>> I need fast GI effects, that's integral to what I do. A lot of interior >>> architectural-like surfaces. Not necessarily total realism, just an >>> aesthetic -- I need to really be able to get in there and tweak things and >>> make them work. I use a lot of HDR lighting, I know how to hand tweak it in >>> photoshop, or create it from scratch, and I like to use that to control my >>> light and color. I've used FG quite a bit, and am not always happy how it >>> translates things. GI is way too slow in my scenes. >>> >>> FPrime and Kray had a way of handling these GI lighting effects that was >>> very efficient, and tweakable. That's the one thing from Lightwave that I >>> REALLY miss. Anything comparable for Softimage? >>> >>> I remember I also could get some reflectivity and ray tracing in >>> Lightwave at a fraction of the rendering time mental ray takes. I can't use >>> it at all in mental ray, with GI (including FG) except on a single object >>> basis. Not for animation on many frames, too costly. But I do like the >>> nodal texturing system built into SI. >>> >>> Anyway, considering these factors, is there any rendering solution for >>> SI that anyone can recommend that will give me what I'm looking for? That >>> isn't too expensive... >>> >>> Thanks, >>> Nancy Jacobs >>> >>> http://www.childofillusion.net/ >>> >> >> >> >> -- >> >> >> >> >> >> Perry Harovas >> Animation and Visual Effects >> >> http://www.TheAfterImage.com <http://www.theafterimage.com/> >> >> -25 Years Experience >> -Member of the Visual Effects Society (VES) >> > -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com <http://www.theafterimage.com/> -25 Years Experience -Member of the Visual Effects Society (VES)

