+ 1

> On 23 Mar 2014, at 8:09 am, Tim Marinov <[email protected]> wrote:
> 
> Here some of my stuff done with ICE:
> 
> https://vimeo.com/80227846
> Simple example of the custom ICE crowd system I've done based on Craig 
> Reynolds Steering Behaviors paper.
> 
> https://vimeo.com/75137589
> Impact compound
> 
> https://vimeo.com/41321274
> ICE FeatherGenerator
> 
> https://vimeo.com/14156380
> This one was done with XSI 7 long time ago.As I remember I done it all in one 
> point cloud without any comp tricks and at that time there wasn't any other 
> software except Houdini maybe that can do that so easily .
> 
> https://vimeo.com/17346298
> https://vimeo.com/17347655
> 
> Just playing with ICE
> 
> https://vimeo.com/14153302
> 
> Dynamic ComputerMouse Rig
> 
> 
> You can ignore the text below because most of it was said already in other 
> threads but I am too emotional right now after looking at this great work 
> with ICE and I felt I have to write it . Please excuse my English .
> 
> 
> 
> 
> This is the worst decision Autodesk did, and I am sure will have big impact 
> for them as a company !I am pretty sure that they are going to loose M&E 
> industry in 3 to 4 years if they don't change their moves and reconsider some 
> of their decisions...They lost and keep losing the most important think for 
> them as a company the trust of their customers and this is something that 
> they won't be able to win back easily. Because they are so big and greedy 
> they forget to look down to their basis and see that what keeps them up there 
> are humans and not toys  with which they can play their corporate games and 
> shift them around.
> Autodesk, It is true the Softimage community is small but you don't see the 
> big picture here....you don't pissed only us but the entire CG industry. And 
> BTW the bad word and the bad news  is something that spreads really fast .
> Autodesk in case you are not aware what you are killing right now it's called 
> ICE and is great and innovative technology, which I am sure that you won't be 
> able to recreate in the next 2-3 years,and after that will be too late for 
> you!You have it now and the big question is why don't use it as it is ?I 
> think because the people that take the decision in this company are not aware 
> what  they have or worst they don't care. I have a feeling also that you want 
> to sell us only black boxes that are managed only by you, but I am telling 
> you this won't work for you in the long term...By buying plugins and trying 
> to put them together as a  black boxes you don't realize that what you are 
> creating in the end is ugly frankenstein monster that nobody really likes.And 
> now you are trying to force us to stare at this boxy monster Maya every day. 
> No thanks, I prefer to work with the elegant dude called Houdini!
> (BTW Not long after the acquisition I knew and many of us knew that Autodesk 
> will make Softimage to fade out and then kill it. Actually Autodesk is very 
> predictable company for me they proved many times in the past that you can't 
> trust them ! So not long after acquisition I started to focus more on Houdini 
> and now I am very happy about my decision at that time . SideFX is a company 
> that makes their product with passion and love, they are first to implement 
> the latest technology and always listen to their customers.)
> 
> 
> Autodesk, ICE is great technology that opens the artistic creativity to go 
> much further than any other solution you are offering. It is open enough to 
> create your art in the way you want it to be created and is not dictated by 
> the black box boundaries. The Result of this freedom you can find it in the 
> most beautiful and visually rich project done last 5 - 6 years  ,all done by 
> a great artists using the most artistic friendly and technically deep 
> application that you have to offer Softimage . And you are ready to loose all 
> of that including the artists as your customers...and maybe at some point 
> some of the studios ?
> 
> here are some examples :
> 
> http://www.subaru-global.com/news2011n001100.html
> https://vimeo.com/4060100
> https://vimeo.com/24069938
> https://vimeo.com/44672943
> https://vimeo.com/23902379
> 
> for more check here : 
> http://www.si-community.com/community/viewtopic.php?f=25&t=2739&start=180
> 
> I really hope Autodesk reconsider their decision .Hope dies last... But if 
> they don't  I have where to go.
> 
> 
> 
> 
> 
> A
> 
> 
>> On Sat, Mar 22, 2014 at 4:28 PM, Byungchul Kang <[email protected]> wrote:
>> Yes!! Ice crowd is very great!!  I have a lot of ice crowd r&d experiences 
>> on my jobs at MBC ( TV channel of South Korea ) about 10+ projects.
>> https://vimeo.com/73429479 
>> https://vimeo.com/52531138
>> https://vimeo.com/48785305
>> https://vimeo.com/40859520
>> https://vimeo.com/36810887
>> 
>> 
>> 
>> 2014-03-23 1:19 GMT+09:00 Tom Kleinenberg <[email protected]>:
>> 
>>> I worked on 2 films in Softimage, Zambezia and Khumba. We had some very 
>>> talented people but we were a fairly small crew so we needed a very 
>>> efficient pipeline. The second film we worked on, Khumba, used ICE for fur, 
>>> feathers, foliage generation, plant distribution and general set dressing, 
>>> dust effects, fire effects etc. There may have been some rigging stuff as 
>>> well, I wasn't that involved with that side of things.
>>> 
>>> https://www.youtube.com/watch?v=GhE9aR8Qwzc
>>> 
>>> https://www.behance.net/gallery/Khumba-Plants-and-Distribution/6028177
>>> 
>>> http://www.popularmechanics.co.za/tech/triggerfish-animation-takes-cinema-audiences-by-storm/
>>> 
>>> 
>>> 
>>>> On 21 March 2014 23:05, Ed Manning <[email protected]> wrote:
>>>>> On Fri, Mar 21, 2014 at 5:03 PM, Bk <[email protected]> wrote:
>>>>> We should make an edit of all this ice work into a 2-3 mins showcase. 
>>>>> That would really ram home the point.. Call it "what is ice?"
>>>> 
>>>> Agree, but I think we'd need more like 20 minutes to even scratch the 
>>>> surface.
>>>>  
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>> 
>> 
>> 
>> -- 
>> Byungchul Kang | MBC CG TEAM [http://imbc.com]
>> http://cgndev.com
> 

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