Jordi is right, biased/unbiased has very little to do with being able to cheat things
for the record, arnold isn't entirely unbiased either, in fact I think the whole biased/unbiased discussion is rather arbitrary, it generally has more to do with speed than anything else On Sun, Mar 23, 2014 at 9:53 PM, Jordi Bares <[email protected]> wrote: > You can put weird non sensical numbers into an unbiased engine and would > look as different as a biased engine. > > IMHO an unbiased engine will give you energy conservation, correct light > calculation but won't limit your creativity. > > If you are after render artifacts then yes, with a biased engine you could > extract those as an arty thing but I doubt you would go for that > > Jb > > Sent from my iPhone > > On 23 Mar 2014, at 07:29, Sebastien Sterling <[email protected]> > wrote: > > The advantage of bias being that you can cheat, get unnatural or more > stylistic effects versus unbiased Brute force which is more accurate and > calculates MB and DOF at the same time. > > > On 23 March 2014 07:14, Andreas Bystrom <[email protected]> wrote: > >> as far as I know, octane is a pure brute-force gpu raytracer, what's >> unique about redshift is that it introduces biased techniques on the gpu, >> interpolated gi etc... >> >> as for mr, the render engine is quite bad, but don't forget the shaders >> are excellent, that's one thing good about mental ray. >> >> >> >> >> >> On Sun, Mar 23, 2014 at 8:07 PM, Emilio Hernandez <[email protected]>wrote: >> >>> Well the comparison with MR handling is more in the sense of how we >>> assembled the render tree during all tthe years that we only had MR, and >>> its shaders. >>> >>> RS did an amazing job in make you feel at the home kitchen but in a >>> totally new modern building. So when you need to cook, you know where are >>> all the ingredients and you are serving dinner in no time. >>> >>> -- >>> ------------------------------------------------------- >>> Emilio Hernández VFX & 3D animation. >>> >>> >> >> >> -- >> Andreas Byström >> Weta Digital >> > > -- Andreas Byström Weta Digital

