counter with 2K/4K home displays :P that might slow things a bit...
On 23 March 2014 22:00, Ed Manning <[email protected]> wrote: > In all seriousness, though. This means that rendering power is going to > be effectively free very soon. By which I mean that the capital costs of > any given amount of render power will be insignificant compared to the > non-rendering production costs for any given project. Which means that > render times (which will I'm sure remain constant per frame as they have > for 30 years) will no longer be an issue so much as quickly getting assets > finished to the point of being able to render them. > > Sorta like disk storage was in about 2002, or cloud server availability in > 2008. >

