counter with 2K/4K home displays :P that might slow things a bit...

On 23 March 2014 22:00, Ed Manning <[email protected]> wrote:

> In all seriousness, though.  This means that rendering power is going to
> be effectively free very soon.  By which I mean that the capital costs of
> any given amount of render power will be insignificant compared to the
> non-rendering production costs for any given project.  Which means that
> render times (which will I'm sure remain constant per frame as they have
> for 30 years) will no longer be an issue so much as quickly getting assets
> finished to the point of being able to render them.
>
> Sorta like disk storage was in about 2002, or cloud server availability in
> 2008.
>

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