A short stint back in MR land proves troublesome. It has been ages since I have used MR and FG so I am a bit lost here.
When I see a sphere object with a float exr sky texture on it - seen through the bounding box of some smoke particles with Particle Render, the sky is darker than outside the particle bounding box. If I turn off Final Gathering the problem goes away. I would prefer to not render passes due to time constraints, so I was wondering if there is a magical switch for making particles and final gathering play along?? Thanks - Morten

