A short stint back in MR land proves troublesome. It has been ages since I
have used MR and FG so I am a bit lost here.

When I see a sphere object with a float exr sky texture on it - seen
through the bounding box of some smoke particles with Particle Render, the
sky is darker than outside the particle bounding box. If I turn off Final
Gathering the problem goes away. I would prefer to not render passes due to
time constraints, so I was wondering if there is a magical switch for
making particles and final gathering play along??

Thanks - Morten


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