If you are using 2014 sp2 the texture and clusters thing should be fixed. On Mar 27, 2014 8:36 AM, "Francisco Criado" <[email protected]> wrote:
> Hi guys, > > following Mark Shoennagel video about crowdfx got stuck in a simple thing. > Already replaced the pedestrian for a low res model, like he shows in his > video at 19.34 https://www.youtube.com/watch?v=3Toyh0_doko > And when i create a new crowd simulation the materials that my mesh has > don´t appear on the actor copies. Materials are located in clusters, and it > doesn´t seem to be any difference with the default mesh... > Any help apreciated! > > F. > >

