If you are using 2014 sp2 the texture and clusters thing should be fixed.
On Mar 27, 2014 8:36 AM, "Francisco Criado" <[email protected]> wrote:

> Hi guys,
>
> following Mark Shoennagel video about crowdfx got stuck in a simple thing.
> Already replaced the pedestrian for a low res model, like he shows in his
> video at 19.34 https://www.youtube.com/watch?v=3Toyh0_doko
> And when i create a new crowd simulation the materials that my mesh has
> don´t appear on the actor copies. Materials are located in clusters, and it
> doesn´t seem to be any difference with the default mesh...
> Any help apreciated!
>
> F.
>
>

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