I'm sorry but "the interface is still terrible" is just a cheap shot that is overused by people that have opened it for 10 minutes, found it's different, and closed it again. What is it you find terrible?
It certainly needs organising a little (something they're doing, and the introduction of tabs in 2.7 has gone a long way to reducing clutter) but from what I've been reading here lately Maya's is no bed of roses either... Yes, you can now bevel both in edit mode, or with an operator. Sent from my phone... On 1 Apr 2014 07:19, "Sam Bowling" <[email protected]> wrote: > They ever get a working bevel tool for blender? Last time I looked at it, > there wasn't even a decent way to do bevels and that was where I stopped > looking at it. A tool that has been around this long lacking one of the > most basic modeling tools is just sad. Sure, it's great for free, but it's > still pretty bad for any real professional work. The interface is also > still terrible. > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Ed Schiffer > *Sent:* Thursday, March 27, 2014 7:19 PM > *To:* Softimage Mailing List > *Subject:* Re: Another alternative to Softimage > > > > +1, Paulo > > > > I'm still not prepared to let go of Softimage, but would definitely give > Blender a chance. > > > > On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici <[email protected]> wrote: > > +1 > > > > I think it's foolish to dismiss Blender as some kind of joke DCC. It has > a lot of nice things going for it. I've been looking over the 2.70 > features this morning (before the government here decided to turn off > YouTube...) and it's once again taken some good strides. > > > > DAN > > > > > > > > On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte < > [email protected]> wrote: > > Between, Houdini, Modo, Lightwave and Cinema 4d, Blender is also a good > alternative, I'd say he's a middle ground between Modo and Lightwave, but > the best thing about him is opensource and the community, any developer can > implement something in it. > > > > Take a look in this "The best blender demo reel film 2013": > > https://www.youtube.com/watch?v=Z8l8WNHwTOg > > > > > > Blender has ongoing projects very interesting like the "Molecular", which > seems to me better than Lagoa, and it's not finish yet, but you can use > right now: > > > http://pyroevil.com/2013/10/03/molecular-v1-0-1-uvs-feature-and-osx-build-now-available/ > > http://pyroevil.com/2013/09/11/block-of-sand-4-millions-of-particles/ > > http://pyroevil.com/2013/08/28/fluid-solid-and-granular/ > > > http://pyroevil.com/2013/08/28/1920-x-1080-4-millions-particles-simulation-wallpaper/ > > http://pyroevil.com/2013/03/18/a-little-rope-simulation-with-cython-code/ > > http://pyroevil.com/2013/04/07/test-with-a-cube-of-sand/ > > http://pyroevil.com/2013/05/25/cloth-test-with-molecular-addon/ > > > > A data processing project similar to ICE: > > http://phonybone.planetblender.org/ > > > > Advanced procedural polymodeling/remeshing: > > > http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126 > > > > Node-based everything and openCL particles: > > > http://blenderartists.org/forum/showthread.php?284448-Node-based-everything-and-openCL-particles > > > > Development, Roadmap, Daily Builds, Contacting with Developers... > > http://www.blender.org/get-involved/developers/ > > http://code.blender.org/ > > > > Valve is supporting 2 developers to work on Blender: > > > http://code.blender.org/index.php/2013/09/valve-steam-workshop-donations-2-devs-get-hired/ > > > > I think Blender has a great future and can be a good alternative between > Modo or Lightwave. > > > > Take a look on artwork from do Max Puliero: > > http://blendernews.org/xe/Feature_Articles/8087 > > > > Also now V-Ray has a official plugin: > > http://www.chaosgroup.com/en/2/vray_blender.html > > > > One of The best resources to learning: > > http://www.blenderguru.com/ > > > > Community: > > http://blenderartists.org/forum/index.php > > > > Softimage Theme for Blender: > > http://blenderartists.org/forum/showthread.php?227802-THEME-Softimage-2-70 > > > > Blender 2.70 Overview of New Features: > > http://cgcookie.com/blender/cgc-courses/blender-2-70-overview-new-features/ > > > > > Other works with Blender: > > > http://libregraphicsworld.org/blog/entry/10-best-commercials-made-with-blender-in-2013 > > > > > > Cheers. > > Paulo Duarte > > > > > > > -- > > www.pauloduarte.ws > > > > > > > > -- > www.edschiffer.com >

