Watching this makes me wonder if there is any vision whatsoever in the Blender 
community..

        https://www.youtube.com/watch?v=xYiiD-p2q80

        https://www.youtube.com/watch?v=yIedljapuz0



Jordi Bares
[email protected]

On 1 Apr 2014, at 07:41, Dan Yargici <[email protected]> wrote:

> I'm sorry but "the interface is still terrible" is just a cheap shot that is 
> overused by people that have opened it for 10 minutes, found it's different, 
> and closed it again.  What is it you find terrible?
> 
> It certainly needs organising a little (something they're doing, and the 
> introduction of tabs in 2.7 has gone a long way to reducing clutter) but from 
> what I've been reading here lately Maya's is no bed of roses either...
> 
> Yes, you can now bevel both in edit mode, or with an operator.
> 
> Sent from my phone...
> 
> On 1 Apr 2014 07:19, "Sam Bowling" <[email protected]> wrote:
> They ever get a working bevel tool for blender? Last time I looked at it, 
> there wasn’t even a decent way to do bevels and that was where I stopped 
> looking at it.  A tool that has been around this long lacking one of the most 
> basic modeling tools is just sad. Sure, it’s great for free, but it’s still 
> pretty bad for any real professional work.  The interface is also still 
> terrible.
> 
>  
> 
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Ed Schiffer
> Sent: Thursday, March 27, 2014 7:19 PM
> To: Softimage Mailing List
> Subject: Re: Another alternative to Softimage
> 
>  
> 
> +1, Paulo
> 
>  
> 
> I'm still not prepared to let go of Softimage, but would definitely give 
> Blender a chance.
> 
>  
> 
> On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici <[email protected]> wrote:
> 
> +1
> 
>  
> 
> I think it's foolish to dismiss Blender as some kind of joke DCC.  It has a 
> lot of nice things going for it.  I've been looking over the 2.70 features 
> this morning (before the government here decided to turn off YouTube...) and 
> it's once again taken some good strides.
> 
>  
> 
> DAN
> 
>  
> 
>  
> 
>  
> 
> On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte <[email protected]> 
> wrote:
> 
> Between, Houdini, Modo, Lightwave and Cinema 4d, Blender is also a good 
> alternative, I'd say he's a middle ground between Modo and Lightwave, but the 
> best thing about him is opensource and the community, any developer can 
> implement something in it.
> 
>  
> 
> Take a look in this "The best blender demo reel film 2013":
> 
> https://www.youtube.com/watch?v=Z8l8WNHwTOg
> 
>  
> 
>  
> 
> Blender has ongoing projects very interesting like the "Molecular", which 
> seems to me better than Lagoa, and it's not finish yet, but you can use right 
> now:
> 
> http://pyroevil.com/2013/10/03/molecular-v1-0-1-uvs-feature-and-osx-build-now-available/
> 
> http://pyroevil.com/2013/09/11/block-of-sand-4-millions-of-particles/
> 
> http://pyroevil.com/2013/08/28/fluid-solid-and-granular/
> 
> http://pyroevil.com/2013/08/28/1920-x-1080-4-millions-particles-simulation-wallpaper/
> 
> http://pyroevil.com/2013/03/18/a-little-rope-simulation-with-cython-code/
> 
> http://pyroevil.com/2013/04/07/test-with-a-cube-of-sand/
> 
> http://pyroevil.com/2013/05/25/cloth-test-with-molecular-addon/
> 
>  
> 
> A data processing project similar to ICE:
> 
> http://phonybone.planetblender.org/
> 
>  
> 
> Advanced procedural polymodeling/remeshing:
> 
> http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126
> 
>  
> 
> Node-based everything and openCL particles:
> 
> http://blenderartists.org/forum/showthread.php?284448-Node-based-everything-and-openCL-particles
> 
>  
> 
> Development, Roadmap, Daily Builds, Contacting with Developers...
> 
> http://www.blender.org/get-involved/developers/
> 
> http://code.blender.org/
> 
>  
> 
> Valve is supporting 2 developers to work on Blender:
> 
> http://code.blender.org/index.php/2013/09/valve-steam-workshop-donations-2-devs-get-hired/
> 
>  
> 
> I think Blender has a great future and can be a good alternative between Modo 
> or Lightwave.
> 
>  
> 
> Take a look on artwork from do Max Puliero:
> 
> http://blendernews.org/xe/Feature_Articles/8087
> 
>  
> 
> Also now V-Ray has a official plugin:
> 
> http://www.chaosgroup.com/en/2/vray_blender.html
> 
>  
> 
> One of The best resources to learning:
> 
> http://www.blenderguru.com/
> 
>  
> 
> Community:
> 
> http://blenderartists.org/forum/index.php
> 
>  
> 
> Softimage Theme for Blender:
> 
> http://blenderartists.org/forum/showthread.php?227802-THEME-Softimage-2-70
> 
>  
> 
> Blender 2.70 Overview of New Features:
> 
> http://cgcookie.com/blender/cgc-courses/blender-2-70-overview-new-features/ 
> 
>  
> 
> Other works with Blender:
> 
> http://libregraphicsworld.org/blog/entry/10-best-commercials-made-with-blender-in-2013
> 
>  
> 
>  
> 
> Cheers.
> 
> Paulo Duarte
> 
>  
> 
> 
> 
>  
> 
> --
> 
> www.pauloduarte.ws
> 
>  
> 
> 
> 
> 
>  
> 
> -- 
> www.edschiffer.com
> 

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