Watching this makes me wonder if there is any vision whatsoever in the Blender
community..
https://www.youtube.com/watch?v=xYiiD-p2q80
https://www.youtube.com/watch?v=yIedljapuz0
Jordi Bares
[email protected]
On 1 Apr 2014, at 07:41, Dan Yargici <[email protected]> wrote:
> I'm sorry but "the interface is still terrible" is just a cheap shot that is
> overused by people that have opened it for 10 minutes, found it's different,
> and closed it again. What is it you find terrible?
>
> It certainly needs organising a little (something they're doing, and the
> introduction of tabs in 2.7 has gone a long way to reducing clutter) but from
> what I've been reading here lately Maya's is no bed of roses either...
>
> Yes, you can now bevel both in edit mode, or with an operator.
>
> Sent from my phone...
>
> On 1 Apr 2014 07:19, "Sam Bowling" <[email protected]> wrote:
> They ever get a working bevel tool for blender? Last time I looked at it,
> there wasn’t even a decent way to do bevels and that was where I stopped
> looking at it. A tool that has been around this long lacking one of the most
> basic modeling tools is just sad. Sure, it’s great for free, but it’s still
> pretty bad for any real professional work. The interface is also still
> terrible.
>
>
>
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Ed Schiffer
> Sent: Thursday, March 27, 2014 7:19 PM
> To: Softimage Mailing List
> Subject: Re: Another alternative to Softimage
>
>
>
> +1, Paulo
>
>
>
> I'm still not prepared to let go of Softimage, but would definitely give
> Blender a chance.
>
>
>
> On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici <[email protected]> wrote:
>
> +1
>
>
>
> I think it's foolish to dismiss Blender as some kind of joke DCC. It has a
> lot of nice things going for it. I've been looking over the 2.70 features
> this morning (before the government here decided to turn off YouTube...) and
> it's once again taken some good strides.
>
>
>
> DAN
>
>
>
>
>
>
>
> On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte <[email protected]>
> wrote:
>
> Between, Houdini, Modo, Lightwave and Cinema 4d, Blender is also a good
> alternative, I'd say he's a middle ground between Modo and Lightwave, but the
> best thing about him is opensource and the community, any developer can
> implement something in it.
>
>
>
> Take a look in this "The best blender demo reel film 2013":
>
> https://www.youtube.com/watch?v=Z8l8WNHwTOg
>
>
>
>
>
> Blender has ongoing projects very interesting like the "Molecular", which
> seems to me better than Lagoa, and it's not finish yet, but you can use right
> now:
>
> http://pyroevil.com/2013/10/03/molecular-v1-0-1-uvs-feature-and-osx-build-now-available/
>
> http://pyroevil.com/2013/09/11/block-of-sand-4-millions-of-particles/
>
> http://pyroevil.com/2013/08/28/fluid-solid-and-granular/
>
> http://pyroevil.com/2013/08/28/1920-x-1080-4-millions-particles-simulation-wallpaper/
>
> http://pyroevil.com/2013/03/18/a-little-rope-simulation-with-cython-code/
>
> http://pyroevil.com/2013/04/07/test-with-a-cube-of-sand/
>
> http://pyroevil.com/2013/05/25/cloth-test-with-molecular-addon/
>
>
>
> A data processing project similar to ICE:
>
> http://phonybone.planetblender.org/
>
>
>
> Advanced procedural polymodeling/remeshing:
>
> http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126
>
>
>
> Node-based everything and openCL particles:
>
> http://blenderartists.org/forum/showthread.php?284448-Node-based-everything-and-openCL-particles
>
>
>
> Development, Roadmap, Daily Builds, Contacting with Developers...
>
> http://www.blender.org/get-involved/developers/
>
> http://code.blender.org/
>
>
>
> Valve is supporting 2 developers to work on Blender:
>
> http://code.blender.org/index.php/2013/09/valve-steam-workshop-donations-2-devs-get-hired/
>
>
>
> I think Blender has a great future and can be a good alternative between Modo
> or Lightwave.
>
>
>
> Take a look on artwork from do Max Puliero:
>
> http://blendernews.org/xe/Feature_Articles/8087
>
>
>
> Also now V-Ray has a official plugin:
>
> http://www.chaosgroup.com/en/2/vray_blender.html
>
>
>
> One of The best resources to learning:
>
> http://www.blenderguru.com/
>
>
>
> Community:
>
> http://blenderartists.org/forum/index.php
>
>
>
> Softimage Theme for Blender:
>
> http://blenderartists.org/forum/showthread.php?227802-THEME-Softimage-2-70
>
>
>
> Blender 2.70 Overview of New Features:
>
> http://cgcookie.com/blender/cgc-courses/blender-2-70-overview-new-features/
>
>
>
> Other works with Blender:
>
> http://libregraphicsworld.org/blog/entry/10-best-commercials-made-with-blender-in-2013
>
>
>
>
>
> Cheers.
>
> Paulo Duarte
>
>
>
>
>
>
>
> --
>
> www.pauloduarte.ws
>
>
>
>
>
>
>
>
> --
> www.edschiffer.com
>