Very nice works with Blender by "Christophe SEUX":

http://vimeo.com/90280028


2014-04-01 13:15 GMT-03:00 philipp.oeser <[email protected]>:

>   I also think the interface is
>  (a) quite usable as vanilla blender [ i really think so :) even though I
> do some tweaks as well...]
>  (b) easily customizable to your needs, have a look at these guys
> (stripping away anything but the stuff they need for their interior
> designer)
>
>  https://www.youtube.com/watch?v=hW0Ac2cK1Ss
>  https://www.youtube.com/watch?v=9s6Sl7og7xY
>
>  Greetz
>  Philipp
>
>
>
>
> Paulo César Duarte <[email protected]> hat am 1. April 2014 um 17:51
> geschrieben:
>
>  Bevel, select edge and Ctrl + B or use the object modifier.
>
>  About the interface ,  each new  version has  an implementation , I
> think the editing speed of the object can still improve,  but it is much
> more  customizable  than  Softimage ,  in  positioning of  tools layout
> and  colors .  Just  take a fast look at these  two  videos :
>
>  https://www.youtube.com/watch?v=qaqos_D_rxw
>
>  https://www.youtube.com/watch?v=T-MKZTvJIrQ
>
>
>
>  2014-04-01 12:35 GMT-03:00 Sebastien Sterling <
> [email protected]>:
>
>   It does tend to bloat its own interface, lot of panels opening up,
> similar to maya.
>
> https://www.youtube.com/watch?v=hZ2ob8F3sJQ
>  This may be an older version of Blender but it's the version i tried,
> have they fixed this ?
> i mean they can pretty much take the package where ever they want,
> something i feel autodesk
> can't do for fear of disgruntling its precious maya legacy users, a
> practice i find damnable cheap and cowardly.
>  even if you are not going to change the core interface, initiatives such
> as CAD Junkie ZEN are a breath of fresh air in this regard and free to boot
>
>  letting people experience tools in an up to date efficient new layout.
>
>
>
>  On 1 April 2014 07:41, Dan Yargici <[email protected]> wrote:
>
> I'm sorry but "the interface is still terrible" is just a cheap shot that
> is overused by people that have opened it for 10 minutes, found it's
> different, and closed it again.  What is it you find terrible?
>
> It certainly needs organising a little (something they're doing, and the
> introduction of tabs in 2.7 has gone a long way to reducing clutter) but
> from what I've been reading here lately Maya's is no bed of roses either...
>
> Yes, you can now bevel both in edit mode, or with an operator.
>
> Sent from my phone...
>   On 1 Apr 2014 07:19, "Sam Bowling" < [email protected]> wrote:
>
>  They ever get a working bevel tool for blender? Last time I looked at
> it, there wasn't even a decent way to do bevels and that was where I
> stopped looking at it.  A tool that has been around this long lacking one
> of the most basic modeling tools is just sad. Sure, it's great for free,
> but it's still pretty bad for any real professional work.  The interface is
> also still terrible.
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Ed Schiffer
> *Sent:* Thursday, March 27, 2014 7:19 PM
> *To:* Softimage Mailing List
> *Subject:* Re: Another alternative to Softimage
>
>
>
> +1, Paulo
>
>
>
> I'm still not prepared to let go of Softimage, but would definitely give
> Blender a chance.
>
>
>
> On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici <[email protected]> wrote:
>
> +1
>
>
>
> I think it's foolish to dismiss Blender as some kind of joke DCC.  It has
> a lot of nice things going for it.  I've been looking over the 2.70
> features this morning (before the government here decided to turn off
> YouTube...) and it's once again taken some good strides.
>
>
>
> DAN
>
>
>
>
>
>
>
> On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte <
> [email protected]> wrote:
>
> Between, Houdini, Modo, Lightwave and Cinema 4d, Blender is also a good
> alternative, I'd say he's a middle ground between Modo and Lightwave, but
> the best thing about him is opensource and the community, any developer can
> implement something in it.
>
>
>
> Take a look in this "The best blender demo reel film 2013":
>
> https://www.youtube.com/watch?v=Z8l8WNHwTOg
>
>
>
>
>
> Blender has ongoing projects very interesting like the "Molecular", which
> seems to me better than Lagoa, and it's not finish yet, but you can use
> right now:
>
>
> http://pyroevil.com/2013/10/03/molecular-v1-0-1-uvs-feature-and-osx-build-now-available/
>
> http://pyroevil.com/2013/09/11/block-of-sand-4-millions-of-particles/
>
> http://pyroevil.com/2013/08/28/fluid-solid-and-granular/
>
>
> http://pyroevil.com/2013/08/28/1920-x-1080-4-millions-particles-simulation-wallpaper/
>
> http://pyroevil.com/2013/03/18/a-little-rope-simulation-with-cython-code/
>
> http://pyroevil.com/2013/04/07/test-with-a-cube-of-sand/
>
> http://pyroevil.com/2013/05/25/cloth-test-with-molecular-addon/
>
>
>
> A data processing project similar to ICE:
>
> http://phonybone.planetblender.org/
>
>
>
> Advanced procedural polymodeling/remeshing:
>
>
> http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126
>
>
>
> Node-based everything and openCL particles:
>
>
> http://blenderartists.org/forum/showthread.php?284448-Node-based-everything-and-openCL-particles
>
>
>
> Development, Roadmap, Daily Builds, Contacting with Developers...
>
> http://www.blender.org/get-involved/developers/
>
> http://code.blender.org/
>
>
>
> Valve is supporting 2 developers to work on Blender:
>
>
> http://code.blender.org/index.php/2013/09/valve-steam-workshop-donations-2-devs-get-hired/
>
>
>
> I think Blender has a great future and can be a good alternative between
> Modo or Lightwave.
>
>
>
> Take a look on artwork from do Max Puliero:
>
> http://blendernews.org/xe/Feature_Articles/8087
>
>
>
> Also now V-Ray has a official plugin:
>
> http://www.chaosgroup.com/en/2/vray_blender.html
>
>
>
> One of The best resources to learning:
>
> http://www.blenderguru.com/
>
>
>
> Community:
>
> http://blenderartists.org/forum/index.php
>
>
>
> Softimage Theme for Blender:
>
> http://blenderartists.org/forum/showthread.php?227802-THEME-Softimage-2-70
>
>
>
> Blender 2.70 Overview of New Features:
>
> http://cgcookie.com/blender/cgc-courses/blender-2-70-overview-new-features/
>
>
>
>
> Other works with Blender:
>
>
> http://libregraphicsworld.org/blog/entry/10-best-commercials-made-with-blender-in-2013
>
>
>
>
>
> Cheers.
>
> Paulo Duarte
>
>
>
>
>
>
> --
>
> www.pauloduarte.ws
>
>
>
>
>
>
>
> --
> www.edschiffer.com
>
>
>
>
> --
>  www.pauloduarte.ws
>
>
>
>



-- 
www.pauloduarte.ws

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