yes mantra can be invoked from a DA.
On Wednesday, 23 April 2014, Eugen Sares <[email protected]> wrote: > Getting pre-fabricated shake-and-bake tools is also worth something, > especially since they remain procedural. C4D could surely can need more of > those. > Just like with ICE. I use the thickness op, and it's a blessing to have > it, but I have not much of an idea how it works. > Assuming that geometry tools will work - the ICE modelling equivalent in > HE. Is this the case? > Could even Mantra be invoked via Houdini Engine? > > Anyway, it's clear that you cannot author the HE node network in the host > app, but when the frontend/interface is done well, the 'end user'/artist > needn't care that much. > > > > ------ Originalnachricht ------ > Von: "Luc-Eric Rousseau" > <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');> > > > An: > "[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');>" > <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');> > > > Gesendet: 23.04.2014 16:40:01 > Betreff: Re: Re[2]: Houdini Engine for Cinema4D > > > > Houdini engine doesn't offer procedural authoring (it's only the engine, > not the UI), you still need to know and use Houdini to author the asset and > load it in the other app. If you don't own Houdini, perhaps you're running > other people's assets, perhaps purchased on the asset store. Like buying > effects presets or a plug-in. The modo fanboys think they would get the > houdini graph in Modo, for example, they are wrong. > > On Wed, Apr 23, 2014 at 10:16 AM, Eugen Sares > <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');> > > wrote: > >> ; } >> >> Luc-Eric has a point, though, in that you would have to learn 2 >> applications. >> But then, isn't ICE in a way an 'application' on it's own also, or at >> least a very different department than the rest of the app? >> >> I guess this has been debated on other places already, but how deep is >> the HE integration into the host app? >> Can tools also be authored, with some UI interactivity, or is it meant to >> be more of a computing engine, that you invoke solely via some PPG? >> >> >> Bifröst, Fabric, HE... help! Too many nodes for a lifetime... must become >> a cycle messenger... >> >> >> > > > > ------------------------------ > <http://www.avast.com/> > > Diese E-Mail ist frei von Viren und Malware, denn der avast! > Antivirus<http://www.avast.com/>Schutz ist aktiv. > >

