> Sounds pretty cool! C4D could use more proceduralism, and extra tools. > Is it becoming a real Softimage alternative by this?
I'm willing to be that if you had it, you'd never use Houdini Engine in Cinema 4D. This doesn't give you any procedural authoring in C4D, just the ability to run an asset that was authored in Houdini, typically with a simple PPG of settings. As a freelancer looking for an alternative to ICE, it would quite a waste of time to author the graph in houdini and do all the work to package it up to run it in C4D. In real life, you'd probably just do it all on the houdini side and cache out or render there. Or more realistically, if you spent that much time in C4D that this would be hugely important, you'd likely do everything there except for the occasional case when you can't.. and then you probably would not have had spent enough time with Houdini to be at ease with it to solve the problem there efficiently. You'd probably end up doing the particles in C4D's thinking particle instead. On Wed, Apr 23, 2014 at 4:59 AM, Eugen Sares <[email protected]> wrote: > > Cross-posting from si-community: > http://www..maxon.net/en/news/press-releases/singleview/article/maxon-announces-partnership-with-side-effects-software.html > http://www.sidefx.com/index.php?option=com_content&task=view&id=2720&Itemid=66 > > Sounds pretty cool! C4D could use more proceduralism, and extra tools. > Is it becoming a real Softimage alternative by this? > > Besides, did anyone happen to attend the Maxon presentation on FMX yesterday? > > > > ________________________________ > > Diese E-Mail ist frei von Viren und Malware, denn der avast! Antivirus Schutz > ist aktiv. > >

