which renderer? if it's arnold it has the min pixel width enabled for hair by default, this will scale hairs up in screen space to avoid flickering when the hair strands are far away, it's 0.25 by default in sitoa, and it might be what's causing the different look..
On Mon, May 5, 2014 at 8:13 PM, Mario Reitbauer <[email protected]>wrote: > Hey guys > > Got a question about hair rendering. > Anyone knows why hair rendering looks different when rendered in user view > compared to rendering in camera view ? > > Got a hairy animal and the hair rendering looks more blury in the userview. > > So maybe someone allready stunbled upon this. > > cheers > Mario >

