Maya breaks binary compatibility every major release. In layman terms you
have to recompile against each version when it comes out.
On 25 May 2014 20:50, "Leendert A. Hartog" <[email protected]> wrote:

> As these NG skin tools do not yet seem to be available for Maya 2015, I
> wonder,
> why Maya plugins apparently do have to recompiled for every version,
> while I am still running a commercial plugin for Softimage that was
> created for XSI 5?
> It would be nice, if someone could explain this in a few words (and
> preferably gently).
> Wouldn't qualify as a strength I'd say...
>
> Greetz
> Leendert
>
> --
>
> Leendert A. Hartog AKA Hirazi Blue
> Administrator NOT the owner of si-community.com
>
>

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