Maya breaks binary compatibility every major release. In layman terms you have to recompile against each version when it comes out. On 25 May 2014 20:50, "Leendert A. Hartog" <[email protected]> wrote:
> As these NG skin tools do not yet seem to be available for Maya 2015, I > wonder, > why Maya plugins apparently do have to recompiled for every version, > while I am still running a commercial plugin for Softimage that was > created for XSI 5? > It would be nice, if someone could explain this in a few words (and > preferably gently). > Wouldn't qualify as a strength I'd say... > > Greetz > Leendert > > -- > > Leendert A. Hartog AKA Hirazi Blue > Administrator NOT the owner of si-community.com > >

