Fire, smoke, dust, clouds, plus you can advect particles with the fluids
simulation :) No noncompressible fluids ie. water and similar stuff.

Morten



Den 23. maj 2014 kl. 19:49 skrev Sebastien Sterling
<[email protected]>:

> is EmFluids also a fluids solver or more of a fire and smoke tool ?
> 
> 
> On 23 May 2014 18:29, Matt Lind < [email protected]
> <mailto:[email protected]> > wrote:
> > 
> > 
> > Matt
> > 
> > 
> > -----Original Message-----
> > From: [email protected]
> > <mailto:[email protected]> [mailto:
> > [email protected]
> > <mailto:[email protected]> ] On Behalf Of Luc-Eric
> > Rousseau
> > Sent: Friday, May 23, 2014 7:54 AM
> > To: [email protected]
> > <mailto:[email protected]>
> > Subject: Re: Maya strengts (anyone?)
> > Fluid was missing from that list IMHO.. and it's not something we have in
> > Softimage.
> > 
> > On Fri, May 23, 2014 at 10:11 AM, Leendert A. Hartog < [email protected]
> > <mailto:[email protected]> > wrote:
> > > Oh, I understand fully you can't compare without something to compare
> > with.
> > > ;)
> > > My interpretation of many of the posts in this thread is that people
> > > understandably still primarily compare it to Softimage. My question
> > > was where its place was in this "post-Softimage" world.
> > > Which is a tough (maybe even a silly?) question, I understand that.
> > > But several posts have answered my question fully...
> > >
> > > Greetz
> > > Leendert

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