Fire, smoke, dust, clouds, plus you can advect particles with the fluids simulation :) No noncompressible fluids ie. water and similar stuff.
Morten Den 23. maj 2014 kl. 19:49 skrev Sebastien Sterling <[email protected]>: > is EmFluids also a fluids solver or more of a fire and smoke tool ? > > > On 23 May 2014 18:29, Matt Lind < [email protected] > <mailto:[email protected]> > wrote: > > > > > > Matt > > > > > > -----Original Message----- > > From: [email protected] > > <mailto:[email protected]> [mailto: > > [email protected] > > <mailto:[email protected]> ] On Behalf Of Luc-Eric > > Rousseau > > Sent: Friday, May 23, 2014 7:54 AM > > To: [email protected] > > <mailto:[email protected]> > > Subject: Re: Maya strengts (anyone?) > > Fluid was missing from that list IMHO.. and it's not something we have in > > Softimage. > > > > On Fri, May 23, 2014 at 10:11 AM, Leendert A. Hartog < [email protected] > > <mailto:[email protected]> > wrote: > > > Oh, I understand fully you can't compare without something to compare > > with. > > > ;) > > > My interpretation of many of the posts in this thread is that people > > > understandably still primarily compare it to Softimage. My question > > > was where its place was in this "post-Softimage" world. > > > Which is a tough (maybe even a silly?) question, I understand that. > > > But several posts have answered my question fully... > > > > > > Greetz > > > Leendert

