I thought the COM/MFC SDK was exposed but users revolted and insisted on having a C++ API? (hence the black box showing up around v3).
Matt -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Luc-Eric Rousseau Sent: Wednesday, September 10, 2014 1:56 PM To: [email protected] Subject: Re: SoftImage Artists take on Maya @ Escape Studios well the Maya API is called OpenMaya, so there's that. Everything is exposed through the API, it's not a blackbox like XSI, where you can never get to the "real" scene graph, menus, toolbars. Although we kind thought that we would expose it all as a giant COM and MFC SDK in the beginning. On Wed, Sep 10, 2014 at 4:46 PM, Matt Lind <[email protected]> wrote: > Did Autodesk say that, or somebody else who just happened to be part > of the show? > > When referencing Maya, I’ve never heard anybody from Autodesk ever say > it was open. I’ve only heard such a statement from users. Not saying > Autodesk hasn’t said such a thing, just saying I have never heard them > say it if they have. > > > From: [email protected] > Subject: Re: SoftImage Artists take on Maya @ Escape Studios > > I keep thinking about this sentence… > > what do they mean by Maya being "entirely open"? > > Do they mean open source software? clearly that is not the case. > > Do they mean customisable? because this is not open in my book. > > > > Do they mean open architecture? Because although you can add > components > (plugins) you can't substitute the pre-existing ones (unless I am > wrong > here) > > > So… what do Autodesk mean by saying it is "designed to be entirely open"?? > > > > > > And by the way… why is the Escape studio page now down???? > > http://www.escapestudios.com/softimage-artists-take-on-maya-escape-stu > dios/ > > > > :-///

