I thought the COM/MFC SDK was exposed but users revolted and insisted on having 
a C++ API? (hence the black box showing up around v3).


Matt




-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Luc-Eric Rousseau
Sent: Wednesday, September 10, 2014 1:56 PM
To: [email protected]
Subject: Re: SoftImage Artists take on Maya @ Escape Studios

well the Maya API is called OpenMaya, so there's that.
Everything is exposed through the API, it's not a blackbox like XSI, where you 
can never get to the "real" scene graph, menus, toolbars.
Although we kind thought that we would expose it all as a giant COM and MFC SDK 
in the beginning.

On Wed, Sep 10, 2014 at 4:46 PM, Matt Lind <[email protected]> wrote:
> Did Autodesk say that, or somebody else who just happened to be part 
> of the show?
>
> When referencing Maya, I’ve never heard anybody from Autodesk ever say 
> it was open.  I’ve only heard such a statement from users.  Not saying 
> Autodesk hasn’t said such a thing, just saying I have never heard them 
> say it if they have.
>
>
> From: [email protected]
> Subject: Re: SoftImage Artists take on Maya @ Escape Studios
>
> I keep thinking about this sentence…
>
> what do they mean by Maya being "entirely open"?
>
> Do they mean open source software? clearly that is not the case.
>
> Do they mean customisable? because this is not open in my book.
>
>
>
> Do they mean open architecture? Because although you can add 
> components
> (plugins) you can't substitute the pre-existing ones (unless I am 
> wrong
> here)
>
>
> So… what do Autodesk mean by saying it is "designed to be entirely open"??
>
>
>
>
>
> And by the way… why is the Escape studio page now down????
>
> http://www.escapestudios.com/softimage-artists-take-on-maya-escape-stu
> dios/
>
>
>
> :-///


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