Sorry, I will be more specific, if you are rendering with arnold you could
use the procedural inside softimage, or export Ass file sequences from maya
and load them in softimage, either way you need to put some environment
variables so it works, but we've been doing it like that with good results.

On Fri, Sep 26, 2014 at 3:30 PM, Oscar Juarez <[email protected]>
wrote:

> Are you rendering with Arnold?
>
> On Fri, Sep 26, 2014 at 2:21 PM, Daniel Jahnel <[email protected]> wrote:
>
>> hi all, i know this is far fetched but...has anyone ever come across a
>> way of exporting a complete hairsystem done in yeti/maya to soft? its
>> possible to convert a groom(guide hairs) to curves but not every single
>> fibre as far as i can see...
>>
>> cheers...dan
>>
>
>

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