could it be exed to zbrush ? and then on to soft ? On 26 September 2014 14:32, Oscar Juarez <[email protected]> wrote:
> Sorry, I will be more specific, if you are rendering with arnold you could > use the procedural inside softimage, or export Ass file sequences from maya > and load them in softimage, either way you need to put some environment > variables so it works, but we've been doing it like that with good results. > > On Fri, Sep 26, 2014 at 3:30 PM, Oscar Juarez <[email protected]> > wrote: > >> Are you rendering with Arnold? >> >> On Fri, Sep 26, 2014 at 2:21 PM, Daniel Jahnel <[email protected]> wrote: >> >>> hi all, i know this is far fetched but...has anyone ever come across a >>> way of exporting a complete hairsystem done in yeti/maya to soft? its >>> possible to convert a groom(guide hairs) to curves but not every single >>> fibre as far as i can see... >>> >>> cheers...dan >>> >> >> >

