could it be exed to zbrush ? and then on to soft ?

On 26 September 2014 14:32, Oscar Juarez <[email protected]> wrote:

> Sorry, I will be more specific, if you are rendering with arnold you could
> use the procedural inside softimage, or export Ass file sequences from maya
> and load them in softimage, either way you need to put some environment
> variables so it works, but we've been doing it like that with good results.
>
> On Fri, Sep 26, 2014 at 3:30 PM, Oscar Juarez <[email protected]>
> wrote:
>
>> Are you rendering with Arnold?
>>
>> On Fri, Sep 26, 2014 at 2:21 PM, Daniel Jahnel <[email protected]> wrote:
>>
>>> hi all, i know this is far fetched but...has anyone ever come across a
>>> way of exporting a complete hairsystem done in yeti/maya to soft? its
>>> possible to convert a groom(guide hairs) to curves but not every single
>>> fibre as far as i can see...
>>>
>>> cheers...dan
>>>
>>
>>
>

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