And indeed made next step of all of them..
Then snapped it;s neck ;)

On Thu, Nov 13, 2014 at 6:14 PM, Luc-Eric Rousseau <[email protected]>
wrote:

> Well the implication I think I saw, and I might be mistaken, was that
> Maya was not just in the same time, but "designed" to compete with
> Softimage 3D.  It was designed with Disney as studio tool, and Alias
> had their eyes on 3DSMax, completely ignoring Softimage|3D imho.    We
> also totally ignored Alias or Max when making XSI and were looking to
> do the next step of our previous products.
>
> On Thu, Nov 13, 2014 at 12:01 PM, Brent McPherson
> <[email protected]> wrote:
> > Yes, Maya 1.0 was released in Feb 1998 and XSI 1.0 was released over 2
> years later in mid-2000.
> >
> > From: Andi Farhall
> >
> > why am i so far off? Power animator wasn't really in the running when
> soft|3d got going, when Maya came out surely it was to get the market that
> soft|3d had, not xsi. Am i wrong?
> >
> >
> >> From: [email protected]<mailto:[email protected]>
> >> you keep telling yourself that buddy!
> >>
> >> Also try to find a strange man with a blue police box.
> >>
> >> On Thu, Nov 13, 2014 at 10:08 AM, Andi Farhall <[email protected]
> <mailto:[email protected]>> wrote:
> >> > It struck me yesterday, whilst being repeatedly disappointed by maya
> that it
> >> > wasn't designed as a competition for XSI, it was designed as
> competition for
> >> > Softimage|3D.... And i have to say it IS marginally better that
> >> > Softimage|3D, but not as pretty.
> >> >
> >> > ....now where did my "attribute editor" go.......
>

Reply via email to