Microsoft snapped XSI's neck by not making it cross platform. It just
took very long for it to die from the injury. Autodesk removed the
cervical collar. Agreed, it wasn't nice of them.
On 13-Nov-14 12:21, Mirko Jankovic wrote:
And indeed made next step of all of them..
Then snapped it;s neck ;)
On Thu, Nov 13, 2014 at 6:14 PM, Luc-Eric Rousseau
<[email protected] <mailto:[email protected]>> wrote:
Well the implication I think I saw, and I might be mistaken, was that
Maya was not just in the same time, but "designed" to compete with
Softimage 3D. It was designed with Disney as studio tool, and Alias
had their eyes on 3DSMax, completely ignoring Softimage|3D imho. We
also totally ignored Alias or Max when making XSI and were looking to
do the next step of our previous products.