Microsoft snapped XSI's neck by not making it cross platform. It just took very long for it to die from the injury. Autodesk removed the cervical collar. Agreed, it wasn't nice of them.

On 13-Nov-14 12:21, Mirko Jankovic wrote:
And indeed made next step of all of them..
Then snapped it;s neck ;)

On Thu, Nov 13, 2014 at 6:14 PM, Luc-Eric Rousseau <[email protected] <mailto:[email protected]>> wrote:

    Well the implication I think I saw, and I might be mistaken, was that
    Maya was not just in the same time, but "designed" to compete with
    Softimage 3D.  It was designed with Disney as studio tool, and Alias
    had their eyes on 3DSMax, completely ignoring Softimage|3D imho.    We
    also totally ignored Alias or Max when making XSI and were looking to
    do the next step of our previous products.


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