Maya was designed to put Alias firmly in the animation market and as such Softimage|3D was considered its main competition though we had an eye on the growing PC market too.
However, those were the secretive days of 3D before the internet when you couldn't actually buy a seat of your competitor's software and you would be asked to leave their SIGGRAPH booth if they realized you were a competitor so information on competitors was not always easy to come by. So it wasn't a case of being intimately familiar with Softimage|3D but rather working with a number of close customers as well as Chris Landreth who was familiar with Softimage|3D. The Disney connection came about because Alias tried to convince Disney to go with Maya for the Dinosaur movie in production around that time. That effort did not succeed but resulted in some very good collaboration between Alias and Disney. -- Brent -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Luc-Eric Rousseau Sent: 13 November 2014 17:15 To: [email protected] Subject: Re: Buy Softimage - > is this a real shop? Well the implication I think I saw, and I might be mistaken, was that Maya was not just in the same time, but "designed" to compete with Softimage 3D. It was designed with Disney as studio tool, and Alias had their eyes on 3DSMax, completely ignoring Softimage|3D imho. We also totally ignored Alias or Max when making XSI and were looking to do the next step of our previous products. On Thu, Nov 13, 2014 at 12:01 PM, Brent McPherson <[email protected]> wrote: > Yes, Maya 1.0 was released in Feb 1998 and XSI 1.0 was released over 2 years > later in mid-2000. > > From: Andi Farhall > > why am i so far off? Power animator wasn't really in the running when soft|3d > got going, when Maya came out surely it was to get the market that soft|3d > had, not xsi. Am i wrong? > > >> From: [email protected]<mailto:[email protected]> >> you keep telling yourself that buddy! >> >> Also try to find a strange man with a blue police box. >> >> On Thu, Nov 13, 2014 at 10:08 AM, Andi Farhall >> <[email protected]<mailto:[email protected]>> wrote: >> > It struck me yesterday, whilst being repeatedly disappointed by maya that >> > it >> > wasn't designed as a competition for XSI, it was designed as competition >> > for >> > Softimage|3D.... And i have to say it IS marginally better that >> > Softimage|3D, but not as pretty. >> > >> > ....now where did my "attribute editor" go.......
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