Enough focusing on the past, instead let's focus on the past :P!

On 13 November 2014 17:38, Brent McPherson <[email protected]>
wrote:

> Maya was designed to put Alias firmly in the animation market and as such
> Softimage|3D was considered its main competition though we had an eye on
> the growing PC market too.
>
> However, those were the secretive days of 3D before the internet when you
> couldn't actually buy a seat of your competitor's software and you would be
> asked to leave their SIGGRAPH booth if they realized you were a competitor
> so information on competitors was not always easy to come by.
>
> So it wasn't a case of being intimately familiar with Softimage|3D but
> rather working with a number of close customers as well as Chris Landreth
> who was familiar with Softimage|3D.  The Disney connection came about
> because Alias tried to convince Disney to go with Maya for the Dinosaur
> movie in production around that time. That effort did not succeed but
> resulted in some very good collaboration between Alias and Disney.
> --
> Brent
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Luc-Eric Rousseau
> Sent: 13 November 2014 17:15
> To: [email protected]
> Subject: Re: Buy Softimage - > is this a real shop?
>
> Well the implication I think I saw, and I might be mistaken, was that
> Maya was not just in the same time, but "designed" to compete with
> Softimage 3D.  It was designed with Disney as studio tool, and Alias
> had their eyes on 3DSMax, completely ignoring Softimage|3D imho.    We
> also totally ignored Alias or Max when making XSI and were looking to
> do the next step of our previous products.
>
> On Thu, Nov 13, 2014 at 12:01 PM, Brent McPherson
> <[email protected]> wrote:
> > Yes, Maya 1.0 was released in Feb 1998 and XSI 1.0 was released over 2
> years later in mid-2000.
> >
> > From: Andi Farhall
> >
> > why am i so far off? Power animator wasn't really in the running when
> soft|3d got going, when Maya came out surely it was to get the market that
> soft|3d had, not xsi. Am i wrong?
> >
> >
> >> From: [email protected]<mailto:[email protected]>
> >> you keep telling yourself that buddy!
> >>
> >> Also try to find a strange man with a blue police box.
> >>
> >> On Thu, Nov 13, 2014 at 10:08 AM, Andi Farhall <[email protected]
> <mailto:[email protected]>> wrote:
> >> > It struck me yesterday, whilst being repeatedly disappointed by maya
> that it
> >> > wasn't designed as a competition for XSI, it was designed as
> competition for
> >> > Softimage|3D.... And i have to say it IS marginally better that
> >> > Softimage|3D, but not as pretty.
> >> >
> >> > ....now where did my "attribute editor" go.......
>

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