Enough focusing on the past, instead let's focus on the past :P! On 13 November 2014 17:38, Brent McPherson <[email protected]> wrote:
> Maya was designed to put Alias firmly in the animation market and as such > Softimage|3D was considered its main competition though we had an eye on > the growing PC market too. > > However, those were the secretive days of 3D before the internet when you > couldn't actually buy a seat of your competitor's software and you would be > asked to leave their SIGGRAPH booth if they realized you were a competitor > so information on competitors was not always easy to come by. > > So it wasn't a case of being intimately familiar with Softimage|3D but > rather working with a number of close customers as well as Chris Landreth > who was familiar with Softimage|3D. The Disney connection came about > because Alias tried to convince Disney to go with Maya for the Dinosaur > movie in production around that time. That effort did not succeed but > resulted in some very good collaboration between Alias and Disney. > -- > Brent > > -----Original Message----- > From: [email protected] [mailto: > [email protected]] On Behalf Of Luc-Eric Rousseau > Sent: 13 November 2014 17:15 > To: [email protected] > Subject: Re: Buy Softimage - > is this a real shop? > > Well the implication I think I saw, and I might be mistaken, was that > Maya was not just in the same time, but "designed" to compete with > Softimage 3D. It was designed with Disney as studio tool, and Alias > had their eyes on 3DSMax, completely ignoring Softimage|3D imho. We > also totally ignored Alias or Max when making XSI and were looking to > do the next step of our previous products. > > On Thu, Nov 13, 2014 at 12:01 PM, Brent McPherson > <[email protected]> wrote: > > Yes, Maya 1.0 was released in Feb 1998 and XSI 1.0 was released over 2 > years later in mid-2000. > > > > From: Andi Farhall > > > > why am i so far off? Power animator wasn't really in the running when > soft|3d got going, when Maya came out surely it was to get the market that > soft|3d had, not xsi. Am i wrong? > > > > > >> From: [email protected]<mailto:[email protected]> > >> you keep telling yourself that buddy! > >> > >> Also try to find a strange man with a blue police box. > >> > >> On Thu, Nov 13, 2014 at 10:08 AM, Andi Farhall <[email protected] > <mailto:[email protected]>> wrote: > >> > It struck me yesterday, whilst being repeatedly disappointed by maya > that it > >> > wasn't designed as a competition for XSI, it was designed as > competition for > >> > Softimage|3D.... And i have to say it IS marginally better that > >> > Softimage|3D, but not as pretty. > >> > > >> > ....now where did my "attribute editor" go....... >

