Hi Nico,

I agree that the inconsistency between right click (vertex) and F8
component selection mode is
REALLY annoying. Hopefully the are working in unifying them since it I
don't see the point of having them disjointed.

It feels that if you right-click select vertex Maya should just switch to
component mode..




On 18 November 2014 20:44, Nicolas Esposito <[email protected]> wrote:

> Hi Francisco,
> Yes, I'm currently using the ART plugin developed by Jeremy Ernst, and it
> works pretty good!
>
> Not knowing python scripting is a huge downside for me, so having this
> free rigging tool is really a huge timesaver.
> Step by step I'm "extending" this rig functionality in order to integrate
> my custom ( re-usable ) facial rig into the body rig and everything works
> fine.
> I'm really digging Unreal Engine 4, the Blueprint system has a similar
> feel to ICE, and its really intuitive :)
>
> 2014-11-18 21:32 GMT+01:00 Francisco Criado <[email protected]>:
>
>> Nicolas,
>> may i ask if you are using unreal toolset for rigging?
>> thanks,
>> F.
>>
>>
>>
>>
>> --
>> Francisco Criado
>> visual geek
>> DCA Lab
>>
>
>

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