Hi Nico, I agree that the inconsistency between right click (vertex) and F8 component selection mode is REALLY annoying. Hopefully the are working in unifying them since it I don't see the point of having them disjointed.
It feels that if you right-click select vertex Maya should just switch to component mode.. On 18 November 2014 20:44, Nicolas Esposito <[email protected]> wrote: > Hi Francisco, > Yes, I'm currently using the ART plugin developed by Jeremy Ernst, and it > works pretty good! > > Not knowing python scripting is a huge downside for me, so having this > free rigging tool is really a huge timesaver. > Step by step I'm "extending" this rig functionality in order to integrate > my custom ( re-usable ) facial rig into the body rig and everything works > fine. > I'm really digging Unreal Engine 4, the Blueprint system has a similar > feel to ICE, and its really intuitive :) > > 2014-11-18 21:32 GMT+01:00 Francisco Criado <[email protected]>: > >> Nicolas, >> may i ask if you are using unreal toolset for rigging? >> thanks, >> F. >> >> >> >> >> -- >> Francisco Criado >> visual geek >> DCA Lab >> > >

