Oh, Forgot to put the link for Outliner Plus (I though it was Outliner+) : http://www.timvoelcker.de/outlinerplus.html
Only the pyc file is downloable and it doesn't have a 2015 version. It has a lot of filters and customizable filters through an ini file. And at least to filter objects, it is useful. Martin On Fri, Nov 28, 2014 at 7:47 PM, Simon Reeves <[email protected]> wrote: > Shuting thank you I may email you from my work email about beta. > > *You can view materials in the outliner (like using XSI Explorer and press > M) * > that sounds good, the first thing I wanted to do in outliner is show > everything by turning off by unselecting DAG only, but then it was too > messy... at least materials being separate sounds like a start > > > > Simon Reeves > London, UK > *[email protected] <[email protected]>* > *www.simonreeves.com <http://www.simonreeves.com>* > *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* > > On 28 November 2014 at 05:13, Martin Yara <[email protected]> wrote: > >> I've been using Outliner+ and even if it has a few nice filters, it is >> not that useful. >> You can view materials in the outliner (like using XSI Explorer and press >> M) which is nice, but you can't manipulate them like in Softimage with drag >> & drop, etc. >> >> Talking about drag & drop, another feature I miss is to manipulate, copy, >> duplicate, etc properties and parameters with drag & drop. Copy UVs through >> objects with the same topology is just a drag & drop. >> >> This besides what others already mentioned, groups, open and manipulate >> multiple objects PPGs, Outliner context menu are the first things that come >> to my head. >> >> You don't realize how useful these simple tasks until you start using >> Maya. >> >> As much as I love SI, I'll be using Maya for probably a long time so any >> improve in that mess is much appreciated. >> >> >> Martin >> > >

