Oh, Forgot to put the link for Outliner Plus (I though it was Outliner+) :
http://www.timvoelcker.de/outlinerplus.html

Only the pyc file is downloable and it doesn't have a 2015 version.

It has a lot of filters and customizable filters through an ini file. And
at least to filter objects, it is useful.

Martin


On Fri, Nov 28, 2014 at 7:47 PM, Simon Reeves <[email protected]> wrote:

> Shuting thank you I may email you from my work email about beta.
>
> *You can view materials in the outliner (like using XSI Explorer and press
> M) *
> that sounds good, the first thing I wanted to do in outliner is show
> everything by turning off by unselecting DAG only, but then it was too
> messy... at least materials being separate sounds like a start
>
>
>
> Simon Reeves
> London, UK
> *[email protected] <[email protected]>*
> *www.simonreeves.com <http://www.simonreeves.com>*
> *www.analogstudio.co.uk <http://www.analogstudio.co.uk>*
>
> On 28 November 2014 at 05:13, Martin Yara <[email protected]> wrote:
>
>> I've been using Outliner+ and even if it has a few nice filters, it is
>> not that useful.
>> You can view materials in the outliner (like using XSI Explorer and press
>> M) which is nice, but you can't manipulate them like in Softimage with drag
>> & drop, etc.
>>
>> Talking about drag & drop, another feature I miss is to manipulate, copy,
>> duplicate, etc properties and parameters with drag & drop. Copy UVs through
>> objects with the same topology is just a drag & drop.
>>
>> This besides what others already mentioned, groups, open and manipulate
>> multiple objects PPGs, Outliner context menu are the first things that come
>> to my head.
>>
>> You don't realize how useful these simple tasks until you start using
>> Maya.
>>
>> As much as I love SI, I'll be using Maya for probably a long time so any
>> improve in that mess is much appreciated.
>>
>>
>> Martin
>>
>
>

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