Mantra might be a bit slower, but is comparable to Arnold. It can do
displacement, motion blur hair, etc. Remember you can request additional
Mantra licenses at no cost.

Houdini's learning curve is steep, but the more you learn, the more you
want to know. You start thinking differently, looking for procedural ways
of building stuff. I am personally heading that way as well.



On 5 December 2014 at 16:17, Cristobal Infante <[email protected]> wrote:

> If you want GPU action, you will have it with octane/houdini very soon ;)
>
>
> http://forums.odforce.net/topic/21238-octanerender-for-houdini-development-preview/
>
> On 5 December 2014 at 16:09, olivier jeannel <[email protected]>
> wrote:
>
>>  I find it slow.
>> Rendering glass without noise seems impossible.
>> I confess I'm use to Redshift speed, and just saw a friend using Octane
>> for C4D.
>> Results are costless compared to the effort Mantra requires.
>>
>> Don't you agree ?
>>
>>
>>
>> Le 05/12/2014 14:45, Andy Goehler a écrit :
>>
>> What’s your beef with Mantra?
>>
>>  On 05.12.2014, at 14:02, olivier jeannel <[email protected]>
>> wrote:
>>
>> The big problem for me is mantra. Just not usable without a renderfarm
>> (In my unexperienced opinion, of course)
>>
>>
>>
>>
>

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