Well I've played with houdini before, but found it a bit "strange"
Then I started learning Maya and I believe I gave it a fair chance. Almost 6 months now.
Houdini doesn't seem so strange now :)
Maya is shitty in my opinion. It is going to be a big part of my future as a freelancer, but it's probably gonna go from shitty to slightly crappy at best. Houdini indie, and unreal engine 4 is where I will have my fun, and regain my sanity.
G

On 17/12/2014 02:24, Simon van de Lagemaat wrote:
Ya I've had some oddities on Windows when it comes to dual monitors i.e. the mplay window keeps popping over to the wrong screen and I've had the cursor one as well. I think the worst is the crashing I've been having with GL volumes but this is on v12.

I'm holding off on being too critical until 14 because it sounds like they're altering the interface somewhat, QT I think?

On Tue, Dec 16, 2014 at 8:07 AM, Gerbrand Nel <[email protected] <mailto:[email protected]>> wrote:

    Hey guys
    I decided to get into houdini as I might be dead by the time
    bifrost is mature.
    Right of the bat I got a real show stopper.
    I "lovingly" call it "mickymousemode"
    My cursor turns into the mickymose hand, normal associated with
    panning a window, and stays like that.
    No keyboard short cuts or anything else works.
    If I try to close Houdini, I cant even click the save or exit buttons.
    Has anyone seen this, and found a fix?
    Thanks guys
    G


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