Experienced similar kind of UI stall few times, sometimes switching to
different Desktop helps.

On Wed, Dec 17, 2014 at 3:57 AM, Gerbrand Nel <[email protected]> wrote:
>
>  Well I've played with houdini before, but found it a bit "strange"
> Then I started learning Maya and I believe I gave it a fair chance. Almost
> 6 months now.
> Houdini doesn't seem so strange now :)
> Maya is shitty in my opinion. It is going to be a big part of my future as
> a freelancer, but it's probably gonna go from shitty to slightly crappy at
> best.
> Houdini indie, and unreal engine 4 is where I will have my fun, and regain
> my sanity.
> G
>
>
> On 17/12/2014 02:24, Simon van de Lagemaat wrote:
>
> Ya I've had some oddities on Windows when it comes to dual monitors i.e.
> the mplay window keeps popping over to the wrong screen and I've had the
> cursor one as well.  I think the worst is the crashing I've been having
> with GL volumes but this is on v12.
>
>  I'm holding off on being too critical until 14 because it sounds like
> they're altering the interface somewhat, QT I think?
>
> On Tue, Dec 16, 2014 at 8:07 AM, Gerbrand Nel <[email protected]> wrote:
>>
>> Hey guys
>> I decided to get into houdini as I might be dead by the time bifrost is
>> mature.
>> Right of the bat I got a real show stopper.
>> I "lovingly" call it "mickymousemode"
>> My cursor turns into the mickymose hand, normal associated with panning a
>> window, and stays like that.
>> No keyboard short cuts or anything else works.
>> If I try to close Houdini, I cant even click the save or exit buttons.
>> Has anyone seen this, and found a fix?
>> Thanks guys
>> G
>>
>
>

Reply via email to