Experienced similar kind of UI stall few times, sometimes switching to different Desktop helps.
On Wed, Dec 17, 2014 at 3:57 AM, Gerbrand Nel <[email protected]> wrote: > > Well I've played with houdini before, but found it a bit "strange" > Then I started learning Maya and I believe I gave it a fair chance. Almost > 6 months now. > Houdini doesn't seem so strange now :) > Maya is shitty in my opinion. It is going to be a big part of my future as > a freelancer, but it's probably gonna go from shitty to slightly crappy at > best. > Houdini indie, and unreal engine 4 is where I will have my fun, and regain > my sanity. > G > > > On 17/12/2014 02:24, Simon van de Lagemaat wrote: > > Ya I've had some oddities on Windows when it comes to dual monitors i.e. > the mplay window keeps popping over to the wrong screen and I've had the > cursor one as well. I think the worst is the crashing I've been having > with GL volumes but this is on v12. > > I'm holding off on being too critical until 14 because it sounds like > they're altering the interface somewhat, QT I think? > > On Tue, Dec 16, 2014 at 8:07 AM, Gerbrand Nel <[email protected]> wrote: >> >> Hey guys >> I decided to get into houdini as I might be dead by the time bifrost is >> mature. >> Right of the bat I got a real show stopper. >> I "lovingly" call it "mickymousemode" >> My cursor turns into the mickymose hand, normal associated with panning a >> window, and stays like that. >> No keyboard short cuts or anything else works. >> If I try to close Houdini, I cant even click the save or exit buttons. >> Has anyone seen this, and found a fix? >> Thanks guys >> G >> > >

