On 12/19/14 2:01, Graham D. Clark wrote:
I still use it even over Nuke for some quick comps :)

I assume your refferring to FXTree and not Eddie :)

But Eddie was pretty amazing (!)
it had basic transform and other standard controls within each node,

but I mostly for it's paint, almost like a photoshop node.

Along with procedural box, circle or color-range selection, that you could later move the pick point.
and procedural cut, copy and paste (allowing to move source/target around)

Cumulative Dodge & burn brush that didnt oversaturate if you didnt want it to.

An edit mode where you could see all Paint strokes that were all filtered and optimized with few points, and easily animatable in groups or individually with definable pivots.

Color Lookup curves that you could animate their shape in time,

All sorts of color space conversions

Tracking that could very effectively see through noise..

The next best thing (for many things) was unreachable flint/flame stations for a really long time, until Nuke 6 (or 7?) (some 15-20 years later)
ah! the regressions ;]  they should have ported it to linux.

Would love to use it on a box with more than 500mb of ram :)
(and higher than 8 bit depth)


On 12/19/14 2:01, Graham D. Clark wrote:
I still use it even over Nuke for some quick comps :)
--
Graham D Clark, VP/Head of Stereography, Stereo D, Deluxe
phone: why-I-stereo
http://www.linkedin.com/in/grahamclark


On Thu, Dec 18, 2014 at 2:18 PM, Luc-Eric Rousseau <[email protected]> wrote:
> Does anybody want a new compositor? I don't think they do.  I think people
> just want the existing, production-proven ones they are used to, cheaper.
> What people have in their hands is pretty great already.
>
> btw autodesk doesn't own eddie/illusion/matador/ER, just the source code of
> the fxtree, which doesn't really have any eddie in it and not that much of
> the other ones. Personally I think all of this old source code base is now
> worthless.
>

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