"render tree" isn't the best!
Simon Reeves London, UK *[email protected] <[email protected]>* *www.simonreeves.com <http://www.simonreeves.com>* *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* On 17 February 2015 at 17:21, Greg Punchatz <[email protected]> wrote: > and in Maya's defense Soft got a lot of names goofy too... Envelopes > should be called skinning > > Thats about the nicest thing I have to say about maya at this point ;) > > On Tue, Feb 17, 2015 at 10:29 AM, Robert Cole <[email protected]> > wrote: > >> Whoa! >> The Hypershade.. it s'posed to be a Render Tree, not as good, or as >> functional, and the name sounded really cool in school... still not sure >> what's so "hyper" about it.. 'cept it gets me Hyper that's for sure. >> -R >> >> On 2/17/2015 11:16 AM, john clausing wrote: >> >> DAG or "directed acyclic graph".....what they mean is object hierarchy >> Hypershade......what they mean is material editor >> Hypergraph......what they mean is schematic >> Graph Editor.....what they mean is animation editor >> Visor....still no idea >> Group.....what they mean is "null" sorta, but it's called "null" in the >> outliner even though they call it "group"...wait....what? >> Set.....what they mean is "group" >> >> c'mon....aren't we past calling things "nerdy" names cause they're cool? >> >> thus endeth my rant....sorry. >> >> john >> >> >> >

