"render tree" isn't the best!


Simon Reeves
London, UK
*[email protected] <[email protected]>*
*www.simonreeves.com <http://www.simonreeves.com>*
*www.analogstudio.co.uk <http://www.analogstudio.co.uk>*

On 17 February 2015 at 17:21, Greg Punchatz <[email protected]> wrote:

> and in Maya's defense Soft got a lot of names goofy too... Envelopes
> should be called skinning
>
> Thats about the nicest thing I have to say about maya at this point ;)
>
> On Tue, Feb 17, 2015 at 10:29 AM, Robert Cole <[email protected]>
> wrote:
>
>>  Whoa!
>> The Hypershade.. it s'posed to be a Render Tree, not as good, or as
>> functional, and the name sounded really cool in school... still not sure
>> what's so "hyper" about it.. 'cept it gets me Hyper that's for sure.
>> -R
>>
>> On 2/17/2015 11:16 AM, john clausing wrote:
>>
>>  DAG or "directed acyclic graph".....what they mean is object hierarchy
>> Hypershade......what they mean is material editor
>> Hypergraph......what they mean is schematic
>> Graph Editor.....what they mean is animation editor
>> Visor....still no idea
>> Group.....what they mean is "null" sorta, but it's called "null" in the
>> outliner even though they call it "group"...wait....what?
>> Set.....what they mean is "group"
>>
>>  c'mon....aren't we past calling things "nerdy" names cause they're cool?
>>
>>  thus endeth my rant....sorry.
>>
>>  john
>>
>>
>>
>

Reply via email to