Amazing...buying my license of redshift in the VERY near future! What cards
are you running on your work stations? What have you set up for a render
farm or are you just using local stations for rendering redshift?

On Sat, May 23, 2015 at 4:23 AM, Srecko Micic <[email protected]>
wrote:

> Amazing work!
>
> On May 23, 2015, at 09:56, Alok Gandhi <[email protected]> wrote:
>
> Very cool!
>
> On Sat, May 23, 2015 at 9:10 AM, David Gallagher <
> [email protected]> wrote:
>
>> Impressive!
>>
>>
>> On 5/22/2015 2:37 PM, Arvid Björn wrote:
>>
>>> Hi guys, just wanted to show a couple of shots we did for the Swedish tv
>>> series "Jordskott." We did all the 342 vfx shots for all 10 episodes, all
>>> cg in Softimage, rendered in Redshift, Houdini for smoke sim and Nuke for
>>> comp.
>>>
>>> Here's some of the more interesting ones I think (excuse the
>>> compression):
>>>
>>> Full cg env and destruction. Redshift+ICE instance scattering achieved
>>> the level of detail, comped using deep data to combine Redshift and Mantra
>>> smoke renders. RS frame time was about 20 minutes on this, which is the
>>> highest I've ever reached with Redshift I think.
>>> https://app.frame.io/f/9839ef2c-0a25-4c41-8308-548078b613b1
>>>
>>> Here's a bunch of cg ravens rigged and animated in Softimage, rendered
>>> in Redshift.
>>> https://app.frame.io/f/17a5c43d-0b29-4928-a0ae-35779930a492
>>>
>>> This is a face wound-type thing in a dream sequence, Soft+Redshift
>>> https://app.frame.io/f/e7740833-7faa-4e13-a92e-b0be2f75f3b0
>>>
>>> All the underwater environments in this sequence is full cg combined
>>> with some green screen uw-plates of the actress. The "entity" is made with
>>> a bit of ICE strand magic. Soft+Redshift, RS really has awesome volumetrics
>>> btw.
>>> https://app.frame.io/f/680ec84a-573d-4e9f-b0e3-9d68a0c3ad3a (with
>>> sound, without grade)
>>>
>>> And about 300 other shots.. =)
>>>
>>> We worked for ~8 months with a core team of 3 artists including myself,
>>> and a few more for shorter periods. I also supervised the vfx on the show,
>>> which was a true pleasure! Can't imagine a better tool for the job than
>>> Soft and RS, it's quite remarkable how well they work together, it's all
>>> rendered on cheap GTX780's as well.
>>>
>>> So Softimage is alive and well over here at least! The Maya licenses
>>> doesn't even work as a door stop, not sure why we keep them around really.
>>>
>>> We'll do a proper reel for the whole season soonish, hope you like it!
>>>
>>> Cheers
>>>
>>>
>>>
>>
>
>
> --
>
>
>

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