Congrats, amazing work! On Sat, May 23, 2015 at 11:20 AM, Stephen Davidson <[email protected]> wrote:
> Fantastic! Great work! > > It is so nice to see I'm not the only one that is banging > the "Softimage & Redshift has a lot of life left" drum. > > Congrats on your success. > > > > On Fri, May 22, 2015 at 4:37 PM, Arvid Björn <[email protected]> wrote: > >> Hi guys, just wanted to show a couple of shots we did for the Swedish tv >> series "Jordskott." We did all the 342 vfx shots for all 10 episodes, all >> cg in Softimage, rendered in Redshift, Houdini for smoke sim and Nuke for >> comp. >> >> Here's some of the more interesting ones I think (excuse the compression): >> >> Full cg env and destruction. Redshift+ICE instance scattering achieved >> the level of detail, comped using deep data to combine Redshift and Mantra >> smoke renders. RS frame time was about 20 minutes on this, which is the >> highest I've ever reached with Redshift I think. >> https://app.frame.io/f/9839ef2c-0a25-4c41-8308-548078b613b1 >> >> Here's a bunch of cg ravens rigged and animated in Softimage, rendered in >> Redshift. >> https://app.frame.io/f/17a5c43d-0b29-4928-a0ae-35779930a492 >> >> This is a face wound-type thing in a dream sequence, Soft+Redshift >> https://app.frame.io/f/e7740833-7faa-4e13-a92e-b0be2f75f3b0 >> >> All the underwater environments in this sequence is full cg combined with >> some green screen uw-plates of the actress. The "entity" is made with a bit >> of ICE strand magic. Soft+Redshift, RS really has awesome volumetrics btw. >> https://app.frame.io/f/680ec84a-573d-4e9f-b0e3-9d68a0c3ad3a (with sound, >> without grade) >> >> And about 300 other shots.. =) >> >> We worked for ~8 months with a core team of 3 artists including myself, >> and a few more for shorter periods. I also supervised the vfx on the show, >> which was a true pleasure! Can't imagine a better tool for the job than >> Soft and RS, it's quite remarkable how well they work together, it's all >> rendered on cheap GTX780's as well. >> >> So Softimage is alive and well over here at least! The Maya licenses >> doesn't even work as a door stop, not sure why we keep them around really. >> >> We'll do a proper reel for the whole season soonish, hope you like it! >> >> Cheers >> >> >> > > > -- > > Best Regards, > * Stephen P. Davidson* > > *(954) 552-7956* [email protected] > > *Any sufficiently advanced technology is indistinguishable from magic* > > > - Arthur C. Clarke > > <http://www.3danimationmagic.com> >

