and I thought MODO had innovation on that subject. LOL. SI had it first! :D
On Wed, Jun 10, 2015 at 4:31 PM, Fabian Schnuer Gohde <[email protected]> wrote: > @Pierre > > http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/index.html?url=files/tex_editonobj_CreatingSubprojections.htm,topicNumber=d30e591106 > last paragraph explains how to apply it to component selections via the > texture editor and the "auto" Eugene is refering to is simple right > clicking when it prompts you to click corners, it will more often than not > figure it out by itself and give you a nice rectangle, i recommend making > sure maintain aspect ratio ist checked. For a video check Softimage Contour > Stretch on youtube, there should be some stuff there. You will find the > operator in the projection cluster and there you can change modes and > options. I just used this the other day unwrap a bunch of pipes with bevels > and all in the corners and it saved the day. > > -Fabian > > On 10 June 2015 at 22:37, Pierre Schiller <[email protected]> > wrote: > >> @Eugene, would it be too much trouble to show a clip of video of what >> you´re mentioning ? >> (a combo of unfold >> then walking on mesh quad regular quad or projection seems to do the >> trick, didn't even have to click any corners it was auto!)- >> Thanks! :D >> >> On Tue, Jun 9, 2015 at 6:43 PM, Eugene Flormata <[email protected]> >> wrote: >> >>> thanks guys! >>> a combo of unfold >>> then walking on mesh quad regular quad or projection seems to do the >>> trick, didn't even have to click any corners it was auto! >>> >> >> >> >> -- >> Portfolio 2013 <http://be.net/3dcinetv> >> Cinema & TV production >> Video Reel <https://vimeo.com/3dcinetv/reel2012> >> > > -- Portfolio 2013 <http://be.net/3dcinetv> Cinema & TV production Video Reel <https://vimeo.com/3dcinetv/reel2012>

