@Pierre http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/index.html?url=files/tex_editonobj_CreatingSubprojections.htm,topicNumber=d30e591106 last paragraph explains how to apply it to component selections via the texture editor and the "auto" Eugene is refering to is simple right clicking when it prompts you to click corners, it will more often than not figure it out by itself and give you a nice rectangle, i recommend making sure maintain aspect ratio ist checked. For a video check Softimage Contour Stretch on youtube, there should be some stuff there. You will find the operator in the projection cluster and there you can change modes and options. I just used this the other day unwrap a bunch of pipes with bevels and all in the corners and it saved the day.
-Fabian On 10 June 2015 at 22:37, Pierre Schiller <[email protected]> wrote: > @Eugene, would it be too much trouble to show a clip of video of what > you´re mentioning ? > (a combo of unfold > then walking on mesh quad regular quad or projection seems to do the > trick, didn't even have to click any corners it was auto!)- > Thanks! :D > > On Tue, Jun 9, 2015 at 6:43 PM, Eugene Flormata <[email protected]> > wrote: > >> thanks guys! >> a combo of unfold >> then walking on mesh quad regular quad or projection seems to do the >> trick, didn't even have to click any corners it was auto! >> > > > > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012> >

