does anyone know a quick way to get poly island UVs to get that square
shape? without manually aligning the edges?
https://youtu.be/yhGjCzxJV3E?t=27m25s
this link has a timestamp to the UV example

On Sun, May 31, 2015 at 8:09 PM, Jason S <[email protected]> wrote:

>  Also related to the gator thread, he talked about using live Gator
> operators to tweak normals on simpler arbitrary meshes that are transfered
> to higher rez,
>
> but one of the last questions was,
>
> ... my other question is weather  there are some key features in XSI that
> you could only do in XSI with this game ?
>
> I wouldn't want to do it in any other software, that is simply because you
> can just go back to any sate, and continue fiddling with the model without
> any redoing the skins, or redoing the UVs... it just keeps there and you
> can keep working on it to the last minute...
>
>
>
> On 05/29/15 20:12, Pierre Schiller wrote:
>
>   Totally agree with Emilio Hernandez & Tenshi S.
>  AD knew since the very beggining that SI was built with years ahead of
> concepts and worflows. And every release was a pain to them
>  that the least commercialized/advertised software was the one that got
> the jobs out the door quicker and paid.
>  Not so much with the "other AD 3d package brothers" do they do it now,
> taking advantage of SI technology? well.. 2018 will tell..
>
> On Fri, May 29, 2015 at 1:16 PM, Tenshi S. <[email protected]> wrote:
>
>> I saw this a few days ago, and i was wondering why i still don't
>> understand EOL.
>> To hell with "A".
>>
>> On Fri, May 29, 2015 at 12:44 PM, Sebastien Sterling <
>> [email protected]> wrote:
>>
>>> they used 2013 for this, and according to the guy this stuff could have
>>> been implemented years ago. do people still use lightwave as an alternative
>>> for this kind of shading ?
>>>
>>> On 29 May 2015 at 15:56, Nicolas Esposito <[email protected]> wrote:
>>>
>>>> o_o
>>>>
>>>>  Thats pretty impressive!
>>>>
>>>> 2015-05-29 16:54 GMT+02:00 Emilio Hernández <[email protected]>:
>>>>
>>>>>  Beside the amazing job, presentation and tech data.   I would like
>>>>> to see the faces of the attendants showing all of this in an EOL software…
>>>>>
>>>>>
>>>>>
>>>>> Thanks for sharing and again amazing job!
>>>>>
>>>>>
>>>>>
>>>>> Long live Softimage.
>>>>>
>>>>

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