At Sunrise we had 5 IFD generating machines (Engine lics), and I wrote a
tool to submit renders from Houdini to RR that had the main render job wait
for the IFD job to finish, before starting - easy to do.  The IFD
generating was pretty quick, so we did not really have machines waiting to
render.

On Thu, Aug 20, 2015 at 3:30 PM, Ciaran Moloney <[email protected]>
wrote:

> Pretty sure that applies also to Mantra renders. But, most places have a
> smaller pool of engine licenses and export all frames to .ass or .ifd for
> rendering. Since export times are usually shorter than render times, it
> works out quite efficiently. But yeah, definitely another expense to
> consider.
>
>
> On Thu, Aug 20, 2015 at 11:53 AM, Mike Donovan <[email protected]>
> wrote:
>
>>  One thing that is a bummer with HTOA is that you will need to purchase a
>> Houdini Engine license for every node on your farm unless all the geometry
>> creation is done before rendering.
>>
>>
>>
>> This cost be quite steep … essentially a $500 additional cost to each
>> Arnold license.
>>
>>
>>
>
>

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