At Sunrise we had 5 IFD generating machines (Engine lics), and I wrote a tool to submit renders from Houdini to RR that had the main render job wait for the IFD job to finish, before starting - easy to do. The IFD generating was pretty quick, so we did not really have machines waiting to render.
On Thu, Aug 20, 2015 at 3:30 PM, Ciaran Moloney <[email protected]> wrote: > Pretty sure that applies also to Mantra renders. But, most places have a > smaller pool of engine licenses and export all frames to .ass or .ifd for > rendering. Since export times are usually shorter than render times, it > works out quite efficiently. But yeah, definitely another expense to > consider. > > > On Thu, Aug 20, 2015 at 11:53 AM, Mike Donovan <[email protected]> > wrote: > >> One thing that is a bummer with HTOA is that you will need to purchase a >> Houdini Engine license for every node on your farm unless all the geometry >> creation is done before rendering. >> >> >> >> This cost be quite steep … essentially a $500 additional cost to each >> Arnold license. >> >> >> > >

