Glad it helped ;)

On Thursday, January 14, 2016, Steven Caron <[email protected]> wrote:

> Not really, I have it working how I want now, I had come up with my own
> way but also David Barosin on the SItoA list (I accidentally posted there)
> gave me a simpler answer. Here is David's response...
>
>
>> If the plane is on a curve, a hierarchy of 2 nulls could do it.
>> The parent null is constrained to the plane. The child null is
>> constrained to the curve.  Plot the child null's position.
>> Remove the constraints from both nulls.
>> Now constrain the curve to the child null and zero out the parent null's
>> SRT.
>> Hope that makes sense.
>
>
>
> On Thu, Jan 14, 2016 at 11:37 AM, Grahame Fuller <
> [email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>
>> So just to be clear, you want the plane/ship to stay at the origin while
>> the rest of the scene moves around it?
>>
>> Would it be good enough to parent a camera to the ship, or just use an
>> object view, while you develop the effect?
>>
>> gray
>>
>>

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