Glad it helped ;) On Thursday, January 14, 2016, Steven Caron <[email protected]> wrote:
> Not really, I have it working how I want now, I had come up with my own > way but also David Barosin on the SItoA list (I accidentally posted there) > gave me a simpler answer. Here is David's response... > > >> If the plane is on a curve, a hierarchy of 2 nulls could do it. >> The parent null is constrained to the plane. The child null is >> constrained to the curve. Plot the child null's position. >> Remove the constraints from both nulls. >> Now constrain the curve to the child null and zero out the parent null's >> SRT. >> Hope that makes sense. > > > > On Thu, Jan 14, 2016 at 11:37 AM, Grahame Fuller < > [email protected] > <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote: > >> So just to be clear, you want the plane/ship to stay at the origin while >> the rest of the scene moves around it? >> >> Would it be good enough to parent a camera to the ship, or just use an >> object view, while you develop the effect? >> >> gray >> >>

