I didn't know for Max but that's a bit of a surprise. While gathering informations to learn Houdini, I found "soup" for Maya that is a pure copy of some attribute behavior in Houdini. I know there are other examples. It's so obvious that I wonder if it is legal. But what hurt my balls is that feeling that SI was abandonned years ago (remember when they fire the xsi crew (Guillaume, ...) and how many improvements we missed since then. Specialy imho in the ice modeling field that has its developpement brutaly stopped. I'm still amazed by how ice brillantely exposed all the "inner" SI. Specialy all the array ice node and it was never convoluted. I'm digging houdini, but although it has more brutal power, it is way more convoluted. Le 2 févr. 2016 23:08, "Graham Bell" <[email protected]> a écrit :
> I wish you luck with that. It was hard enough trying to sell them Soft and > ICE. So Houdini could be even harder. > > Correction though, it was never that people didn’t like Softimage or ICE, > it was that many Max users appeared to struggle to really see how they’d > adopt it. They would mention a few plugins that would pretty much do what > they needed. Short sighted, some might say but they did what they what they > needed. > > Although I do have a wry smile when I see Max guys getting all giddy at > what they’re now doing with the new MCG graph. Stuff that we were doing 8 > years ago in ICE. J > > > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Fabricio Chamon > *Sent:* 01 February 2016 15:05 > *To:* [email protected] > *Subject:* Re: this is the end...... > > > > Trying hard Olivier, difficult to sell Houdini to a max house... They like > suffering =) > > Em sábado, 30 de janeiro de 2016, Olivier Jeannel <[email protected]> > escreveu: > > Fabricio, do yourself a favor and move to Houdini. > > > > On Sat, Jan 30, 2016 at 12:29 AM, Fabricio Chamon <[email protected]> > wrote: > > Although I don't post a lot, just like to thank you all on this list for > saving my ass countless times during the hard days.... I'm currently > struggling with 3ds max and its "lovely" state sets...all the mcg hype (did > a basic point scatter in 5 hours!!! Wow, talk about speed), > and maya with its spagetti node editor... Oh boy, it's hard. > > > > Anyway, alt+tab is a friend and Soft pops like a star when no one is > looking around =) > > > > So here's another freelance... All the usual ice stuff, generalist > skills, arnold/nuke. > > > > > > > >

