Luc Eric, do you mean that ice modeling developpment was in a stall state, with nothing to do to enhance it because of that glass "ceiling" ?
On Wed, Feb 3, 2016 at 3:44 PM, Dan Yargici <[email protected]> wrote: > ...and I'd have agreed with him too for what it's worth! > > On Wed, Feb 3, 2016 at 2:43 PM, Dan Yargici <[email protected]> wrote: > >> I'm pretty sure Luc-Eric meant "not HQViewport and ICE Crowds" Mirko. >> >> DAN >> >> On Wed, Feb 3, 2016 at 2:31 PM, Mirko Jankovic <[email protected] >> > wrote: >> >>> wait what" if I understood well it was.... "don't do anything for >>> animation and rigging, but do something else?" :( >>> >>> >>> On Wed, Feb 3, 2016 at 3:28 PM, Luc-Eric Rousseau <[email protected]> >>> wrote: >>> >>>> There is kind of an architectural glass ceilling with ICE modeling, >>>> unfortunately. >>>> As it's implemented, it's like writing a script that calls the >>>> functions we have >>>> internally, there is no actual geometry going through the ICE graph. >>>> >>>> I'm more curious about what we could have done for animation and >>>> rigging, >>>> and what the dev team could have done instead of ViewportHD >>>> or ICE Crowd. If I recall correctly, nobody really knew what to do >>>> next back then, >>>> the only opinion I had was "not these two". Motion graphics stuff, >>>> perhaps. >>>> >>>> On 3 February 2016 at 02:46, Gerbrand Nel <[email protected]> wrote: >>>> > I agree. >>>> > Softimage is like those nice spaceship Lego sets, with specialized >>>> shapes >>>> > and parts, to help you build something awesome quick. >>>> > Houdini is just a shit-load of the basic square Lego bricks, with a >>>> few of >>>> > the level 35 lego technic parts thrown into the mix. >>>> > You want something awesome, you better build it all from scratch. >>>> > Don't get me wrong.. I'm loving it, but I miss the simplicity of the >>>> day to >>>> > day things in soft >>>> > >>>> > On 03/02/2016 09:15, Olivier Jeannel wrote: >>>> >> >>>> >> I'm digging houdini, but although it has more brutal power, it is >>>> way more >>>> >> convoluted. >>>> > >>>> > >>>> >>> >>> >>> >>> -- >>> Mirko Jankovic >>> skype: mirko-jankovic >>> https://vimeo.com/mirkoj >>> >>> Need some help with rendering an Redshift project? >>> http://www.gpuoven.com/ >>> >> >> >

