And the compound made possible with the generous help from pedro santos :)

It's pretty straight forward, works with quads only.
It can produce crossed quads in the uv if the polymesh has its vertexid
changed. Works better with a fresh extrated polymesh.
It is more for learning purpose I'd say...


On Fri, Feb 26, 2016 at 11:05 AM, Olivier Jeannel <[email protected]>
wrote:

> [image: Inline image 1]
>
> On Fri, Feb 26, 2016 at 10:39 AM, Olivier Jeannel <[email protected]>
> wrote:
>
>> Let me know if you need it.
>>
>> On Thu, Feb 25, 2016 at 10:16 PM, Jason S <[email protected]> wrote:
>>
>>>
>>> This script can be useful for having one image file per UV which can
>>> also have it's benefits,
>>> as you can have an arbitrary and easy to setup image sequence of images
>>> which each UV can pick from, which can also be easier to manage and replace
>>> sources than having generate one big source image file, but I guess it can
>>> depend on the end goal.
>>>
>>>
>>>
>>> On Wed, Feb 24, 2016 at 2:54 PM, Olivier Jeannel <[email protected]
>>> > wrote:
>>>
>>>> I solved the UV with a python script (attached) from  Piotrek Marczak.
>>>> Wish I could do it in ICE...
>>>> Now I'm fighting to have one picture per polygon index :/
>>>> If someone has something....
>>>>
>>>> On Wed, Feb 24, 2016 at 3:47 PM, pedro santos <[email protected]>
>>>> wrote:
>>>>
>>>>> https://app.box.com/s/ty7c6u0ykz06a2dozovvhsewotpufjkv
>>>>>
>>>>> On Wed, Feb 24, 2016 at 2:47 PM, pedro santos <[email protected]>
>>>>> wrote:
>>>>>
>>>>>> Hmmm I've done that the other day, but in LightWave... ahaha
>>>>>>
>>>>>> I basically transformed the UV coordinates per polygon based on it's
>>>>>> index to fit a grid of images. insteading of having separate image 
>>>>>> files..
>>>>>> Can you do it in ICE... dunno, never tried it x)
>>>>>>
>>>>>> Good luck
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Wed, Feb 24, 2016 at 12:04 PM, Olivier Jeannel <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>>>> Hi there,
>>>>>>>
>>>>>>> Imagine I have a collection of 100 pictures, numbered from 0 to 99.
>>>>>>> I'd like to have one picture applied per polygon of a polymesh.
>>>>>>> (picture0 goes to polygon0, picture1 goes to polygon1, picture2 goes to
>>>>>>> polygon2, )
>>>>>>> - How do I set the UVs ?
>>>>>>> - How do I tell the Shader to pick one image according to the
>>>>>>> Polygon ID ?
>>>>>>>
>>>>>>> I can do it with particles, but I would like to do it with polygons.
>>>>>>>
>>>>>>> I'm sure someone already did this ...
>>>>>>>
>>>>>>> Thank you !
>>>>>>>
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>>>>>>> Softimage Mailing List.
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>>>>>>> subject, and reply to confirm.
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>>
>>>>>>
>>>>>>
>>>>>> * ------------------------------ [image:
>>>>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif] Pedro
>>>>>> Alpiarça dos Santos  >>  http://probiner.xyz/ <http://probiner.xyz/>
>>>>>> <http://probiner.x10.mx/> *
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>>
>>>>>
>>>>>
>>>>> * ------------------------------ [image:
>>>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif] Pedro
>>>>> Alpiarça dos Santos  >>  http://probiner.xyz/ <http://probiner.xyz/>
>>>>> <http://probiner.x10.mx/> *
>>>>>
>>>>> ------
>>>>> Softimage Mailing List.
>>>>> To unsubscribe, send a mail to [email protected]
>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>>
>>>>
>>>>
>>>> ------
>>>> Softimage Mailing List.
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>>>
>>>
>>>
>>> --
>>>
>>>
>>>
>>> * ------------------------------ [image:
>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif] Pedro
>>> Alpiarça dos Santos  >>  http://probiner.xyz/ <http://probiner.xyz/>
>>> <http://probiner.x10.mx/> *
>>>
>>>
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>>> Softimage Mailing List.
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>>> "unsubscribe" in the subject, and reply to confirm.
>>>
>>>
>>>
>>>
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>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>

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