Hello serious list :)

I'm a bit confused with houdini vop array.
While I managed to do it in vex, I would like to make a build array (like
build array from set) of the pointposition (P) in VOP.

I understand you need to for-loop on each Ptnum and probably append the P
values and this will buid an array of P.
But you know what ? Well I can't manage to make it work.

I found no example on the net (sideFX, odforce).
The doc is just words, no schemes, no graphics.
The examples hips are bizarre, not so simple, and use the old loop node.

So I'm wondering if someone from here could provide a screen shot of how
that should be connected ?

Thank you :)
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