Nope. I think the only way to create an array directly in VOP, is pcfind 
(pcopen that returns array), or array version of point neighbors. Or, to stack 
the 'append' node several times :). There are examples how to loop over arrays 
of indices, later in network, 
here:https://www.sidefx.com/index.php?option=com_content&task=view&id=3148&Itemid=412
By the way, had to do some pretty interesting networks :) for Kristinka Hair 
for H - while everything worked at the end of day, anyway.
If you're around arrays and nodes, Fabric is waiting for You....

      From: Olivier Jeannel <[email protected]>
 To: "[email protected]" <[email protected]> 
 Sent: Wednesday, March 2, 2016 1:29 PM
 Subject: OT Houdini build Array VOP question (and a bit of rant)
   
Hello serious list :)
I'm a bit confused with houdini vop array.While I managed to do it in vex, I 
would like to make a build array (like build array from set) of the 
pointposition (P) in VOP.
I understand you need to for-loop on each Ptnum and probably append the P 
values and this will buid an array of P.But you know what ? Well I can't manage 
to make it work.
I found no example on the net (sideFX, odforce).The doc is just words, no 
schemes, no graphics.The examples hips are bizarre, not so simple, and use the 
old loop node.
So I'm wondering if someone from here could provide a screen shot of how that 
should be connected ?
Thank you :)

------
Softimage Mailing List.
To unsubscribe, send a mail to [email protected] with 
"unsubscribe" in the subject, and reply to confirm.

   
------
Softimage Mailing List.
To unsubscribe, send a mail to [email protected] with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to