Aaaaah THANK YOU !

I'm "aware" of the PCOpen+PcFilter to gather infos based on distance.
I also use the PrimUV a bit and XYZ+PrimUV for location things.

I'd be curious on the For Loop Vop, if you have any pictures :/ Sorry to
ask.

It's a shame there's no tutorial or phylosophycal explanations of these
basic loops ... It's like if everybody was a natural born coder...



On Wed, Mar 2, 2016 at 3:13 PM, Christopher Crouzet <
[email protected]> wrote:

> It seems like they've extended the support for arrays in H14, which makes
> it now possible to use them as geometry attributes. In the previous
> versions I guess that there was no real point (but convenience) in creating
> arrays in VOP since you couldn't pass them downstream with the geometry
> data.
>
> So if you're on H14+, it seems like you were on the right path? I've
> attached a working screenshot that stores every point position in a
> “output” vector array attribute.
>
> If like me you're stuck with H13, you probably don't need to store your
> point positions in an array at all. Instead, you should be able to just
> loop over each point with a `For Loop VOP` and do your computation directly
> in there. Now I've never used VOPs since I prefer writing directly in VEX
> so I might be wrong :)
>
> Also don't forget to use point clouds if you're after distance-related
> queries.
>
>
> On 2 March 2016 at 19:29, Olivier Jeannel <[email protected]> wrote:
>
>> Hello serious list :)
>>
>> I'm a bit confused with houdini vop array.
>> While I managed to do it in vex, I would like to make a build array (like
>> build array from set) of the pointposition (P) in VOP.
>>
>> I understand you need to for-loop on each Ptnum and probably append the P
>> values and this will buid an array of P.
>> But you know what ? Well I can't manage to make it work.
>>
>> I found no example on the net (sideFX, odforce).
>> The doc is just words, no schemes, no graphics.
>> The examples hips are bizarre, not so simple, and use the old loop node.
>>
>> So I'm wondering if someone from here could provide a screen shot of how
>> that should be connected ?
>>
>> Thank you :)
>>
>>
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>
>
> --
> Christopher Crouzet
> *http://christophercrouzet.com* <http://christophercrouzet.com>
>
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