I was delighted to see that I can use strings with ICE, even arrays.
I started working with animation nodes in Blender but quickly hit a snag as my
large node trees drove the software to a grind. I could not scale my data sets.
I know ICE is better optimized.
One thing I liked about Animation Nodes in Blender is the fact I can use any
value, integers to strings, on a text object. Great for motion graphics.
How do I do this in ICE? I hope it's obvious...
-Draise
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