How did you discover that? I had no idea ICE could be used to ‘write’ text. It
makes me wonder what other abilities are concealed within ICE.
From: Andy Nicholas
Sent: Wednesday, May 04, 2016 6:36 PM
To: [email protected]
Subject: Re: Using ICE to drive text, how?
To set the text for geometry, just create an ICE tree on the text object and
make a Set Data with it pointing at "self.text.text".
For conversions for integers and scalars to string, you can either use Dan
Yargici's "DanyTools" on http://www.rray.de/xsi, or create expressions in
parameters and pull those into ICE.
Cheers,
Andy
On 04/05/2016 18:27, Andres Stephens wrote:
I was delighted to see that I can use strings with ICE, even arrays.
I started working with animation nodes in Blender but quickly hit a snag as
my large node trees drove the software to a grind. I could not scale my data
sets. I know ICE is better optimized.
One thing I liked about Animation Nodes in Blender is the fact I can use any
value, integers to strings, on a text object. Great for motion graphics.
How do I do this in ICE? I hope it's obvious...
-Draise
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