How did you discover that? I had no idea ICE could be used to ‘write’ text. It 
makes me wonder what other abilities are concealed within ICE.

From: Andy Nicholas 
Sent: Wednesday, May 04, 2016 6:36 PM
To: [email protected] 
Subject: Re: Using ICE to drive text, how?

To set the text for geometry, just create an ICE tree on the text object and 
make a Set Data with it pointing at "self.text.text".
For conversions for integers and scalars to string, you can either use Dan 
Yargici's "DanyTools" on http://www.rray.de/xsi, or create expressions in 
parameters and pull those into ICE.

Cheers,
Andy


On 04/05/2016 18:27, Andres Stephens wrote:


  I was delighted to see that I can use strings with ICE, even arrays.

  I started working with animation nodes in Blender but quickly hit a snag as 
my large node trees drove the software to a grind. I could not scale my data 
sets. I know ICE is better optimized. 

  One thing I liked about Animation Nodes in Blender is the fact I can use any 
value, integers to strings, on a text object. Great for motion graphics. 

  How do I do this in ICE? I hope it's obvious... 


  -Draise

   

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