PS: I am currently creating a small tool to test the network transfer speed from a fileserver to multiple machines at the same time for our own investigation. I think I can release that to the public once it is finished (in a week?).
Holger Schönberger technical director The day has 24 hours, if that does not suffice, I will take the night |> -----Original Message----- |> From: [email protected] |> [mailto:[email protected]] On Behalf |> Of Morten Bartholdy |> Sent: Monday, May 23, 2016 10:43 AM |> To: Steve Parish; [email protected] |> Subject: Re: Maya the server destroyer |> |> Hmm - we don't really have any problems with Maya and RR |> even on large scenes. As Ed said, when simulating, cache |> locally and distribute the cache to render clients in a |> local temp folder - this lightens the network load quite a |> lot, and definately use tiled, mipmapped textures if your |> renderer supports it. With Arnold this makes a huge difference. |> |> We actually only have problems which are more related to |> Vray being a memoryhog. Perhaps you have other bottleneck |> in your network? |> |> //Morten |> |> |> |> > Den 20. maj 2016 klokken 19:16 skrev Steve Parish |> <[email protected]>: |> > |> > |> > My Maya misery continues.. |> > |> > We can't seem to be able to submit jobs without bringing |> the server to |> > its knees. Anything with simulation or large scenes just jams |> > everything up. I can only really submit to 3 machines. |> > |> > We're using Royal Render.. |> > |> > Any suggestions? |> > |> > Thanks |> > Steve P |> > ------ |> > Softimage Mailing List. |> > To unsubscribe, send a mail to |> [email protected] with "unsubscribe" |> in the subject, and reply to confirm. |> ------ |> Softimage Mailing List. |> To unsubscribe, send a mail to |> [email protected] with "unsubscribe" |> in the subject, and reply to confirm.
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