Hey Sebastien,

We'll be tackling geometry deformation in our 1.4 release where we will be
integrating the work Phil Taylor did with the Rigging Toolbox. With that
we'll also be providing tools for exporting geometry + skin weights to
Alembic and maybe some other tools for painting skin weights in a Fabric
tool.

Keep an eye on the Github Issues page of Kraken for all the issues we're
working on and the milestones they are slated for.
https://github.com/fabric-engine/Kraken/milestones

Best,
Eric T.

--------------------------------------------
Eric Thivierge
http://www.ethivierge.com

On Thu, Jun 23, 2016 at 7:43 PM, Sebastien Sterling <
[email protected]> wrote:

> Re-Release the Kraken !!! looking Cool Eric ;).
>
> Is it possible to skin or paint weight maps in Kraken, or Fabric engine ?
> and then pipe them back into other apps, is there a ui for this?
>
>
>
> On 23 June 2016 at 23:57, Eric Thivierge <[email protected]> wrote:
>
>> Hi everyone,
>>
>> I just wanted to share that we've just release Kraken 1.2. You can get
>> more details here:
>> http://fabricengine.com/kraken-1-2/
>>
>> High Level Overview Video:
>> https://vimeo.com/171764840
>>
>> What's New in Kraken 1.2 Video:
>> https://vimeo.com/171764841
>>
>>
>> Kraken is an Open Source rigging solution for Fabric Engine that allows
>> you to use and define rigs and solvers that produce identical results
>> across different animation applications. Some advantages to using Kraken
>> include:
>>
>> – Leverages Fabric Engine to give consistent results across applications
>> – Flexible, customizable, and extendable
>> – Portable rigs between Maya and Softimage
>> – Easy to use Biped workflow
>> – Node based Kraken editor
>> – Open Source
>>
>> For those lucky enough to be going to Siggraph this year, be sure to
>> check out the Kraken presentation at the Fabric Engine User Group.
>>
>> We also have a presentation at DigiPro about the work Oculus Story Studio
>> and Fabric Engine's Helge Mathee is doing with Kraken for VR and Unreal
>> Engine (Yes we have a prototype of Kraken rigs running in Unreal!).
>>
>>
>> Best,
>>
>> --------------------------------------------
>> Eric Thivierge
>> http://www.ethivierge.com
>>
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